mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-10 14:58:11 -05:00
Remove gpu debugger and get yuzu qt to compile
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@ -4,7 +4,6 @@
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#include <memory>
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#include <utility>
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#include "audio_core/audio_core.h"
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#include "common/logging/log.h"
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#include "core/arm/dynarmic/arm_dynarmic.h"
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#include "core/arm/unicorn/arm_unicorn.h"
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@ -19,7 +18,6 @@
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#include "core/loader/loader.h"
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#include "core/memory_setup.h"
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#include "core/settings.h"
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#include "network/network.h"
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#include "video_core/video_core.h"
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namespace Core {
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@ -156,7 +154,6 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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HW::Init();
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Kernel::Init(system_mode);
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Service::Init();
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AudioCore::Init();
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GDBStub::Init();
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if (!VideoCore::Init(emu_window)) {
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@ -184,7 +181,6 @@ void System::Shutdown() {
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// Shutdown emulation session
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GDBStub::Shutdown();
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AudioCore::Shutdown();
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VideoCore::Shutdown();
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Service::Shutdown();
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Kernel::Shutdown();
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@ -193,10 +189,6 @@ void System::Shutdown() {
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cpu_core = nullptr;
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app_loader = nullptr;
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telemetry_session = nullptr;
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if (auto room_member = Network::GetRoomMember().lock()) {
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Network::GameInfo game_info{};
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room_member->SendGameInfo(game_info);
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}
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LOG_DEBUG(Core, "Shutdown OK");
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}
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