gl_shader_decompiler: Implement AST decompiling

This commit is contained in:
Fernando Sahmkow
2019-06-29 01:44:07 -04:00
committed by FernandoS27
parent 6fdd501113
commit 38fc995f6c
11 changed files with 358 additions and 63 deletions

View File

@ -74,6 +74,6 @@ struct ShaderCharacteristics {
};
std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size,
u32 start_address, ASTManager& manager);
u32 start_address, ASTManager& manager);
} // namespace VideoCommon::Shader