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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-13 11:17:57 -05:00
Manually tweak source formatting and then re-run clang-format
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@ -96,8 +96,8 @@ void ShaderSetup::Setup() {
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#ifdef ARCHITECTURE_x86_64
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if (VideoCore::g_shader_jit_enabled) {
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u64 cache_key =
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(Common::ComputeHash64(&g_state.vs.program_code, sizeof(g_state.vs.program_code)) ^
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Common::ComputeHash64(&g_state.vs.swizzle_data, sizeof(g_state.vs.swizzle_data)));
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Common::ComputeHash64(&g_state.vs.program_code, sizeof(g_state.vs.program_code)) ^
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Common::ComputeHash64(&g_state.vs.swizzle_data, sizeof(g_state.vs.swizzle_data));
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auto iter = shader_map.find(cache_key);
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if (iter != shader_map.end()) {
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