Manually tweak source formatting and then re-run clang-format

This commit is contained in:
Yuri Kunde Schlesner
2016-09-18 18:01:46 -07:00
parent 784b96d87f
commit 396a8d91a4
169 changed files with 805 additions and 809 deletions

View File

@ -80,9 +80,8 @@ void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned
auto call = [&program_counter, &call_stack](UnitState<Debug>& state, u32 offset,
u32 num_instructions, u32 return_offset,
u8 repeat_count, u8 loop_increment) {
program_counter =
offset -
1; // -1 to make sure when incrementing the PC we end up at the correct offset
// -1 to make sure when incrementing the PC we end up at the correct offset
program_counter = offset - 1;
ASSERT(call_stack.size() < call_stack.capacity());
call_stack.push_back(
{offset + num_instructions, return_offset, repeat_count, loop_increment, offset});