hid: Use player-defined controller type as PREFERRED_CONTROLLER

This commit is contained in:
Zach Hilman
2018-11-03 12:55:39 -04:00
parent 3d1a221893
commit 3a6cd5b3c8
16 changed files with 234 additions and 296 deletions

View File

@ -2,15 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include <utility>
#include <QMenu>
#include <QMessageBox>
#include <QTimer>
#include "common/assert.h"
#include "common/param_package.h"
#include "input_common/main.h"
#include "ui_configure_touchscreen_advanced.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_touchscreen_advanced.h"
@ -22,10 +14,12 @@ ConfigureTouchscreenAdvanced::ConfigureTouchscreenAdvanced(QWidget* parent)
connect(ui->restore_defaults_button, &QPushButton::pressed, this,
&ConfigureTouchscreenAdvanced::restoreDefaults);
this->loadConfiguration();
this->resize(0, 0);
loadConfiguration();
resize(0, 0);
}
ConfigureTouchscreenAdvanced::~ConfigureTouchscreenAdvanced() = default;
void ConfigureTouchscreenAdvanced::applyConfiguration() {
Settings::values.touchscreen.finger = ui->finger_box->value();
Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value();