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HLE/FS: Corrected some style concerns.
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@ -117,7 +117,7 @@ ResultVal<ArchiveFormatInfo> ArchiveFactory_ExtSaveData::GetFormatInfo(const Pat
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return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS, ErrorSummary::InvalidState, ErrorLevel::Status);
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}
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void ArchiveFactory_ExtSaveData::WriteIcon(const Path& path, u8* icon_data, u32 icon_size) {
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void ArchiveFactory_ExtSaveData::WriteIcon(const Path& path, const u8* icon_data, u32 icon_size) {
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std::string game_path = FileSys::GetExtSaveDataPath(GetMountPoint(), path);
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FileUtil::IOFile icon_file(game_path + "icon", "wb+");
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icon_file.WriteBytes(icon_data, icon_size);
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