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renderer_vulkan: Add setting to log pipeline statistics
Use VK_KHR_pipeline_executable_properties when enabled and available to log statistics about the pipeline cache in a game. For example, this is on Turing GPUs when generating a pipeline cache from Super Smash Bros. Ultimate: Average pipeline statistics ========================================== Code size: 6433.167 Register count: 32.939 More advanced results could be presented, at the moment it's just an average of all 3D and compute pipelines.
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@ -221,6 +221,10 @@ backend =
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# 0 (default): Disabled, 1: Enabled
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debug =
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# Enable shader feedback.
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# 0 (default): Disabled, 1: Enabled
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renderer_shader_feedback =
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# Enable Nsight Aftermath crash dumps
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# 0 (default): Disabled, 1: Enabled
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nsight_aftermath =
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