shader_decode: Implement LDG and basic cbuf tracking

This commit is contained in:
ReinUsesLisp
2018-12-29 02:44:54 -03:00
parent ba38d91fe2
commit 3b84e04af1
7 changed files with 240 additions and 10 deletions

View File

@ -87,6 +87,7 @@ add_library(video_core STATIC
shader/decode.cpp
shader/shader_ir.cpp
shader/shader_ir.h
shader/track.cpp
surface.cpp
surface.h
textures/astc.cpp