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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-11 14:38:19 -05:00
Process: Rename StaticAddressMapping => AddressMapping
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@ -232,7 +232,7 @@ ResultStatus AppLoader_THREEDSX::Load() {
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Kernel::g_current_process = Kernel::Process::Create(filename, 0);
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Kernel::g_current_process->svc_access_mask.set();
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Kernel::g_current_process->static_address_mappings = default_address_mappings;
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Kernel::g_current_process->address_mappings = default_address_mappings;
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Load3DSXFile(*file, Memory::EXEFS_CODE_VADDR);
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@ -352,7 +352,7 @@ ResultStatus AppLoader_ELF::Load() {
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Kernel::g_current_process = Kernel::Process::Create(filename, 0);
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Kernel::g_current_process->svc_access_mask.set();
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Kernel::g_current_process->static_address_mappings = default_address_mappings;
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Kernel::g_current_process->address_mappings = default_address_mappings;
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ElfReader elf_reader(&buffer[0]);
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elf_reader.LoadInto(Memory::EXEFS_CODE_VADDR);
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@ -19,7 +19,7 @@
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namespace Loader {
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const std::initializer_list<Kernel::StaticAddressMapping> default_address_mappings = {
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const std::initializer_list<Kernel::AddressMapping> default_address_mappings = {
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{ 0x1FF50000, 0x8000, true }, // part of DSP RAM
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{ 0x1FF70000, 0x8000, true }, // part of DSP RAM
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{ 0x1F000000, 0x600000, false }, // entire VRAM
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@ -142,7 +142,7 @@ ResultStatus LoadFile(const std::string& filename) {
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{
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Kernel::g_current_process = Kernel::Process::Create(filename_filename, 0);
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Kernel::g_current_process->svc_access_mask.set();
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Kernel::g_current_process->static_address_mappings = default_address_mappings;
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Kernel::g_current_process->address_mappings = default_address_mappings;
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size_t size = (size_t)file->GetSize();
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if (file->ReadBytes(Memory::GetPointer(Memory::EXEFS_CODE_VADDR), size) != size)
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@ -110,7 +110,7 @@ protected:
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* Common address mappings found in most games, used for binary formats that don't have this
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* information.
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*/
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extern const std::initializer_list<Kernel::StaticAddressMapping> default_address_mappings;
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extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings;
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/**
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* Identifies and loads a bootable file
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