Merge pull request #6579 from ameerj/float-settings

settings: Eliminate usage of float-point setting values
This commit is contained in:
bunnei
2021-07-15 18:03:11 -04:00
committed by GitHub
11 changed files with 39 additions and 69 deletions

View File

@ -311,16 +311,6 @@ void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& settin
qt_config->setValue(name, QString::fromStdString(value));
}
// Explicit float definition: use a double as Qt doesn't write legible floats to config files
template <>
void Config::WriteBasicSetting(const Settings::BasicSetting<float>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const double value = setting.GetValue();
qt_config->setValue(name + QStringLiteral("/default"),
setting.GetValue() == setting.GetDefault());
qt_config->setValue(name, value);
}
template <typename Type>
void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
@ -329,21 +319,6 @@ void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
qt_config->setValue(name, value);
}
// Explicit float definition: use a double as Qt doesn't write legible floats to config files
template <>
void Config::WriteGlobalSetting(const Settings::Setting<float>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const double value = setting.GetValue(global);
if (!global) {
qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
}
if (global || !setting.UsingGlobal()) {
qt_config->setValue(name + QStringLiteral("/default"),
setting.GetValue(global) == setting.GetDefault());
qt_config->setValue(name, value);
}
}
template <typename Type>
void Config::WriteGlobalSetting(const Settings::Setting<Type>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());

View File

@ -47,7 +47,8 @@ void ConfigureAudio::SetConfiguration() {
SetAudioDeviceFromDeviceID();
ui->volume_slider->setValue(Settings::values.volume.GetValue() * ui->volume_slider->maximum());
const auto volume_value = Settings::values.volume.GetValue() * ui->volume_slider->maximum();
ui->volume_slider->setValue(volume_value / 100);
ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue());
@ -112,18 +113,16 @@ void ConfigureAudio::ApplyConfiguration() {
// Guard if during game and set to game-specific value
if (Settings::values.volume.UsingGlobal()) {
Settings::values.volume.SetValue(
static_cast<float>(ui->volume_slider->sliderPosition()) /
ui->volume_slider->maximum());
const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum();
Settings::values.volume.SetValue(static_cast<u8>(100 * volume));
}
} else {
if (ui->volume_combo_box->currentIndex() == 0) {
Settings::values.volume.SetGlobal(true);
} else {
Settings::values.volume.SetGlobal(false);
Settings::values.volume.SetValue(
static_cast<float>(ui->volume_slider->sliderPosition()) /
ui->volume_slider->maximum());
const s32 volume = ui->volume_slider->sliderPosition() / ui->volume_slider->maximum();
Settings::values.volume.SetValue(static_cast<u8>(100 * volume));
}
}
}

View File

@ -101,9 +101,9 @@ void ConfigureGraphics::SetConfiguration() {
ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal());
}
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(),
Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue()));
UpdateBackgroundColorButton(QColor::fromRgb(Settings::values.bg_red.GetValue(),
Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue()));
UpdateDeviceComboBox();
}
@ -132,9 +132,9 @@ void ConfigureGraphics::ApplyConfiguration() {
Settings::values.vulkan_device.SetValue(vulkan_device);
}
if (Settings::values.bg_red.UsingGlobal()) {
Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF()));
Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF()));
Settings::values.bg_blue.SetValue(static_cast<float>(bg_color.blueF()));
Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red()));
Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
}
} else {
if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
@ -159,9 +159,9 @@ void ConfigureGraphics::ApplyConfiguration() {
Settings::values.bg_red.SetGlobal(false);
Settings::values.bg_green.SetGlobal(false);
Settings::values.bg_blue.SetGlobal(false);
Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF()));
Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF()));
Settings::values.bg_blue.SetValue(static_cast<float>(bg_color.blueF()));
Settings::values.bg_red.SetValue(static_cast<u8>(bg_color.red()));
Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
}
}
}

View File

@ -2573,27 +2573,24 @@
</widget>
</item>
<item row="2" column="2">
<widget class="QDoubleSpinBox" name="mouse_panning_sensitivity">
<widget class="QSpinBox" name="mouse_panning_sensitivity">
<property name="toolTip">
<string>Mouse sensitivity</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="decimals">
<number>2</number>
<property name="suffix">
<string>%</string>
</property>
<property name="minimum">
<double>0.100000000000000</double>
<number>1</number>
</property>
<property name="maximum">
<double>16.000000000000000</double>
</property>
<property name="singleStep">
<double>0.010000000000000</double>
<number>100</number>
</property>
<property name="value">
<double>1.000000000000000</double>
<number>100</number>
</property>
</widget>
</item>