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Merge pull request #3578 from ReinUsesLisp/vmnmx
shader/video: Partially implement VMNMX
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@ -354,6 +354,9 @@ private:
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/// Marks the usage of a input or output attribute.
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void MarkAttributeUsage(Tegra::Shader::Attribute::Index index, u64 element);
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/// Decodes VMNMX instruction and inserts its code into the passed basic block.
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void DecodeVMNMX(NodeBlock& bb, Tegra::Shader::Instruction instr);
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void WriteTexInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
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const Node4& components);
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