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shader: Implement ATOM/S and RED
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@ -38,6 +38,7 @@ struct Profile {
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bool support_viewport_index_layer_non_geometry{};
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bool support_typeless_image_loads{};
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bool warp_size_potentially_larger_than_guest{};
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bool support_int64_atomics{};
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// FClamp is broken and OpFMax + OpFMin should be used instead
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bool has_broken_spirv_clamp{};
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