core: improve debug workflow

This commit is contained in:
Liam
2023-09-14 14:34:05 -04:00
parent 04352a9aef
commit 3ef9673360
12 changed files with 36 additions and 17 deletions

View File

@ -14,7 +14,7 @@ Result OutputDebugString(Core::System& system, u64 address, u64 len) {
std::string str(len, '\0');
GetCurrentMemory(system.Kernel()).ReadBlock(address, str.data(), str.size());
LOG_DEBUG(Debug_Emulated, "{}", str);
LOG_INFO(Debug_Emulated, "{}", str);
R_SUCCEED();
}

View File

@ -3,6 +3,7 @@
#include "core/core.h"
#include "core/debugger/debugger.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_types.h"
@ -107,7 +108,10 @@ void Break(Core::System& system, BreakReason reason, u64 info1, u64 info2) {
system.ArmInterface(static_cast<std::size_t>(thread_processor_id)).LogBacktrace();
}
if (system.DebuggerEnabled()) {
const bool is_hbl = GetCurrentProcess(system.Kernel()).IsHbl();
const bool should_break = is_hbl || !notification_only;
if (system.DebuggerEnabled() && should_break) {
auto* thread = system.Kernel().GetCurrentEmuThread();
system.GetDebugger().NotifyThreadStopped(thread);
thread->RequestSuspend(Kernel::SuspendType::Debug);