DMAPusher: Propagate multimethod writes into the engines.

This commit is contained in:
Fernando Sahmkow
2020-04-20 02:16:56 -04:00
parent eb26e9e711
commit 3fedcc2f6e
14 changed files with 163 additions and 13 deletions

View File

@ -28,6 +28,12 @@ void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
}
}
void Fermi2D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
for (std::size_t i = 0; i < amount; i++) {
CallMethod({method, base_start[i], 0, methods_pending - static_cast<u32>(i)});
}
}
static std::pair<u32, u32> DelimitLine(u32 src_1, u32 src_2, u32 dst_1, u32 dst_2, u32 src_line) {
const u32 line_a = src_2 - src_1;
const u32 line_b = dst_2 - dst_1;