DMAPusher: Propagate multimethod writes into the engines.

This commit is contained in:
Fernando Sahmkow
2020-04-20 02:16:56 -04:00
parent eb26e9e711
commit 3fedcc2f6e
14 changed files with 163 additions and 13 deletions

View File

@ -51,6 +51,12 @@ void KeplerCompute::CallMethod(const GPU::MethodCall& method_call) {
}
}
void KeplerCompute::CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
for (std::size_t i = 0; i < amount; i++) {
CallMethod({method, base_start[i], 0, methods_pending - static_cast<u32>(i)});
}
}
Texture::FullTextureInfo KeplerCompute::GetTexture(std::size_t offset) const {
const std::bitset<8> cbuf_mask = launch_description.const_buffer_enable_mask.Value();
ASSERT(cbuf_mask[regs.tex_cb_index]);