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DMAPusher: Propagate multimethod writes into the engines.
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@ -51,6 +51,12 @@ void KeplerCompute::CallMethod(const GPU::MethodCall& method_call) {
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}
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}
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void KeplerCompute::CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
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for (std::size_t i = 0; i < amount; i++) {
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CallMethod({method, base_start[i], 0, methods_pending - static_cast<u32>(i)});
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}
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}
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Texture::FullTextureInfo KeplerCompute::GetTexture(std::size_t offset) const {
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const std::bitset<8> cbuf_mask = launch_description.const_buffer_enable_mask.Value();
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ASSERT(cbuf_mask[regs.tex_cb_index]);
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