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shader: Implement HADD2
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@ -71,6 +71,7 @@ add_library(shader_recompiler STATIC
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frontend/maxwell/translate/impl/floating_point_multi_function.cpp
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frontend/maxwell/translate/impl/floating_point_multiply.cpp
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frontend/maxwell/translate/impl/floating_point_range_reduction.cpp
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frontend/maxwell/translate/impl/half_floating_point_add.cpp
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frontend/maxwell/translate/impl/impl.cpp
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frontend/maxwell/translate/impl/impl.h
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frontend/maxwell/translate/impl/integer_add.cpp
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