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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-10 14:48:17 -05:00
game_list: Register content with ContentProvider
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@ -168,7 +168,8 @@ static void InitializeLogging() {
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GMainWindow::GMainWindow()
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: config(new Config()), emu_thread(nullptr),
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vfs(std::make_shared<FileSys::RealVfsFilesystem>()) {
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vfs(std::make_shared<FileSys::RealVfsFilesystem>()),
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provider(std::make_unique<FileSys::ManualContentProvider>()) {
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InitializeLogging();
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debug_context = Tegra::DebugContext::Construct();
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@ -200,11 +201,15 @@ GMainWindow::GMainWindow()
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.arg(Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc));
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show();
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Core::System::GetInstance().SetContentProvider(
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std::make_unique<FileSys::ContentProviderUnion>());
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Core::System::GetInstance().RegisterContentProvider(
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FileSys::ContentProviderUnionSlot::FrontendManual, provider.get());
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Service::FileSystem::CreateFactories(*vfs);
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// Gen keys if necessary
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OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning);
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// Necessary to load titles from nand in gamelist.
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Service::FileSystem::CreateFactories(*vfs);
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game_list->LoadCompatibilityList();
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game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
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@ -416,7 +421,7 @@ void GMainWindow::InitializeWidgets() {
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render_window = new GRenderWindow(this, emu_thread.get());
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render_window->hide();
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game_list = new GameList(vfs, this);
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game_list = new GameList(vfs, provider.get(), this);
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ui.horizontalLayout->addWidget(game_list);
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loading_screen = new LoadingScreen(this);
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@ -1141,7 +1146,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
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return;
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}
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const auto installed = Service::FileSystem::GetUnionContents();
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const auto& installed = Core::System::GetInstance().GetContentProvider();
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const auto romfs_title_id = SelectRomFSDumpTarget(installed, program_id);
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if (!romfs_title_id) {
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@ -1886,14 +1891,14 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
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}
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}
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std::optional<u64> GMainWindow::SelectRomFSDumpTarget(
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const FileSys::RegisteredCacheUnion& installed, u64 program_id) {
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std::optional<u64> GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed,
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u64 program_id) {
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const auto dlc_entries =
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installed.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
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std::vector<FileSys::RegisteredCacheEntry> dlc_match;
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std::vector<FileSys::ContentProviderEntry> dlc_match;
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dlc_match.reserve(dlc_entries.size());
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std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
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[&program_id, &installed](const FileSys::RegisteredCacheEntry& entry) {
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[&program_id, &installed](const FileSys::ContentProviderEntry& entry) {
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return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id &&
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installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
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});
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