memory: rename global memory references to application memory

This commit is contained in:
Liam
2023-03-23 19:58:48 -04:00
parent ac3927074b
commit 41d99aa89d
44 changed files with 186 additions and 227 deletions

View File

@ -18,7 +18,7 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
Core::System& system, Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu,
std::unique_ptr<Core::Frontend::GraphicsContext> context) {
auto& telemetry_session = system.TelemetrySession();
auto& cpu_memory = system.Memory();
auto& cpu_memory = system.ApplicationMemory();
switch (Settings::values.renderer_backend.GetValue()) {
case Settings::RendererBackend::OpenGL: