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shader_ir: Rename BasicBlock to NodeBlock
It's not always used as a basic block. Rename it for consistency.
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@ -13,7 +13,7 @@ using Tegra::Shader::Instruction;
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using Tegra::Shader::OpCode;
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using Tegra::Shader::Register;
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u32 ShaderIR::DecodeConversion(BasicBlock& bb, u32 pc) {
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u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
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const Instruction instr = {program_code[pc]};
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const auto opcode = OpCode::Decode(instr);
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