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61
src/audio_core/audio_event.cpp
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61
src/audio_core/audio_event.cpp
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "audio_core/audio_event.h"
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#include "common/assert.h"
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namespace AudioCore {
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size_t Event::GetManagerIndex(const Type type) const {
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switch (type) {
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case Type::AudioInManager:
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return 0;
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case Type::AudioOutManager:
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return 1;
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case Type::FinalOutputRecorderManager:
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return 2;
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case Type::Max:
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return 3;
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default:
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UNREACHABLE();
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}
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return 3;
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}
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void Event::SetAudioEvent(const Type type, const bool signalled) {
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events_signalled[GetManagerIndex(type)] = signalled;
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if (signalled) {
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manager_event.notify_one();
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}
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}
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bool Event::CheckAudioEventSet(const Type type) const {
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return events_signalled[GetManagerIndex(type)];
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}
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std::mutex& Event::GetAudioEventLock() {
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return event_lock;
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}
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std::condition_variable_any& Event::GetAudioEvent() {
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return manager_event;
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}
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bool Event::Wait(std::unique_lock<std::mutex>& l, const std::chrono::seconds timeout) {
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bool timed_out{false};
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if (!manager_event.wait_for(l, timeout, [&]() {
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return std::ranges::any_of(events_signalled, [](bool x) { return x; });
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})) {
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timed_out = true;
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}
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return timed_out;
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}
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void Event::ClearEvents() {
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events_signalled[0] = false;
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events_signalled[1] = false;
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events_signalled[2] = false;
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events_signalled[3] = false;
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}
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} // namespace AudioCore
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