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https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-10 04:07:57 -05:00
Project Andio
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@ -3,8 +3,8 @@
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#include <memory>
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#include "audio_core/sink.h"
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#include "audio_core/sink_details.h"
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#include "audio_core/sink/sink.h"
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#include "audio_core/sink/sink_details.h"
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#include "common/settings.h"
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#include "core/core.h"
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#include "ui_configure_audio.h"
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@ -15,11 +15,11 @@ ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} {
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ui->setupUi(this);
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InitializeAudioOutputSinkComboBox();
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InitializeAudioSinkComboBox();
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connect(ui->volume_slider, &QSlider::valueChanged, this,
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&ConfigureAudio::SetVolumeIndicatorText);
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connect(ui->output_sink_combo_box, qOverload<int>(&QComboBox::currentIndexChanged), this,
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connect(ui->sink_combo_box, qOverload<int>(&QComboBox::currentIndexChanged), this,
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&ConfigureAudio::UpdateAudioDevices);
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ui->volume_label->setVisible(Settings::IsConfiguringGlobal());
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@ -30,8 +30,9 @@ ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent)
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SetConfiguration();
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const bool is_powered_on = system_.IsPoweredOn();
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ui->output_sink_combo_box->setEnabled(!is_powered_on);
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ui->audio_device_combo_box->setEnabled(!is_powered_on);
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ui->sink_combo_box->setEnabled(!is_powered_on);
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ui->output_combo_box->setEnabled(!is_powered_on);
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ui->input_combo_box->setEnabled(!is_powered_on);
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}
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ConfigureAudio::~ConfigureAudio() = default;
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@ -40,9 +41,9 @@ void ConfigureAudio::SetConfiguration() {
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SetOutputSinkFromSinkID();
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// The device list cannot be pre-populated (nor listed) until the output sink is known.
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UpdateAudioDevices(ui->output_sink_combo_box->currentIndex());
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UpdateAudioDevices(ui->sink_combo_box->currentIndex());
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SetAudioDeviceFromDeviceID();
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SetAudioDevicesFromDeviceID();
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const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
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ui->volume_slider->setValue(volume_value);
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@ -62,32 +63,45 @@ void ConfigureAudio::SetConfiguration() {
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}
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void ConfigureAudio::SetOutputSinkFromSinkID() {
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[[maybe_unused]] const QSignalBlocker blocker(ui->output_sink_combo_box);
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[[maybe_unused]] const QSignalBlocker blocker(ui->sink_combo_box);
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int new_sink_index = 0;
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const QString sink_id = QString::fromStdString(Settings::values.sink_id.GetValue());
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for (int index = 0; index < ui->output_sink_combo_box->count(); index++) {
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if (ui->output_sink_combo_box->itemText(index) == sink_id) {
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for (int index = 0; index < ui->sink_combo_box->count(); index++) {
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if (ui->sink_combo_box->itemText(index) == sink_id) {
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new_sink_index = index;
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break;
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}
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}
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ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
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ui->sink_combo_box->setCurrentIndex(new_sink_index);
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}
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void ConfigureAudio::SetAudioDeviceFromDeviceID() {
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void ConfigureAudio::SetAudioDevicesFromDeviceID() {
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int new_device_index = -1;
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const QString device_id = QString::fromStdString(Settings::values.audio_device_id.GetValue());
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for (int index = 0; index < ui->audio_device_combo_box->count(); index++) {
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if (ui->audio_device_combo_box->itemText(index) == device_id) {
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const QString output_device_id =
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QString::fromStdString(Settings::values.audio_output_device_id.GetValue());
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for (int index = 0; index < ui->output_combo_box->count(); index++) {
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if (ui->output_combo_box->itemText(index) == output_device_id) {
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new_device_index = index;
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break;
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}
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}
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ui->audio_device_combo_box->setCurrentIndex(new_device_index);
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ui->output_combo_box->setCurrentIndex(new_device_index);
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new_device_index = -1;
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const QString input_device_id =
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QString::fromStdString(Settings::values.audio_input_device_id.GetValue());
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for (int index = 0; index < ui->input_combo_box->count(); index++) {
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if (ui->input_combo_box->itemText(index) == input_device_id) {
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new_device_index = index;
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break;
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}
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}
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ui->input_combo_box->setCurrentIndex(new_device_index);
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}
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void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
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@ -95,14 +109,13 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
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}
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void ConfigureAudio::ApplyConfiguration() {
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if (Settings::IsConfiguringGlobal()) {
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Settings::values.sink_id =
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ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
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.toStdString();
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Settings::values.audio_device_id.SetValue(
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ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
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.toStdString());
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ui->sink_combo_box->itemText(ui->sink_combo_box->currentIndex()).toStdString();
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Settings::values.audio_output_device_id.SetValue(
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ui->output_combo_box->itemText(ui->output_combo_box->currentIndex()).toStdString());
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Settings::values.audio_input_device_id.SetValue(
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ui->input_combo_box->itemText(ui->input_combo_box->currentIndex()).toStdString());
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// Guard if during game and set to game-specific value
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if (Settings::values.volume.UsingGlobal()) {
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@ -129,21 +142,27 @@ void ConfigureAudio::changeEvent(QEvent* event) {
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}
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void ConfigureAudio::UpdateAudioDevices(int sink_index) {
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ui->audio_device_combo_box->clear();
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ui->audio_device_combo_box->addItem(QString::fromUtf8(AudioCore::auto_device_name));
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ui->output_combo_box->clear();
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ui->output_combo_box->addItem(QString::fromUtf8(AudioCore::Sink::auto_device_name));
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const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
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for (const auto& device : AudioCore::GetDeviceListForSink(sink_id)) {
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ui->audio_device_combo_box->addItem(QString::fromStdString(device));
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const std::string sink_id = ui->sink_combo_box->itemText(sink_index).toStdString();
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for (const auto& device : AudioCore::Sink::GetDeviceListForSink(sink_id, false)) {
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ui->output_combo_box->addItem(QString::fromStdString(device));
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}
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ui->input_combo_box->clear();
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ui->input_combo_box->addItem(QString::fromUtf8(AudioCore::Sink::auto_device_name));
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for (const auto& device : AudioCore::Sink::GetDeviceListForSink(sink_id, true)) {
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ui->input_combo_box->addItem(QString::fromStdString(device));
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}
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}
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void ConfigureAudio::InitializeAudioOutputSinkComboBox() {
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ui->output_sink_combo_box->clear();
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ui->output_sink_combo_box->addItem(QString::fromUtf8(AudioCore::auto_device_name));
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void ConfigureAudio::InitializeAudioSinkComboBox() {
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ui->sink_combo_box->clear();
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ui->sink_combo_box->addItem(QString::fromUtf8(AudioCore::Sink::auto_device_name));
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for (const char* id : AudioCore::GetSinkIDs()) {
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ui->output_sink_combo_box->addItem(QString::fromUtf8(id));
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for (const char* id : AudioCore::Sink::GetSinkIDs()) {
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ui->sink_combo_box->addItem(QString::fromUtf8(id));
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}
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}
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@ -164,8 +183,10 @@ void ConfigureAudio::SetupPerGameUI() {
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ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);
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});
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ui->output_sink_combo_box->setVisible(false);
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ui->output_sink_label->setVisible(false);
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ui->audio_device_combo_box->setVisible(false);
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ui->audio_device_label->setVisible(false);
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ui->sink_combo_box->setVisible(false);
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ui->sink_label->setVisible(false);
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ui->output_combo_box->setVisible(false);
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ui->output_label->setVisible(false);
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ui->input_combo_box->setVisible(false);
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ui->input_label->setVisible(false);
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}
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