shader: Implement SR_LaneId

This commit is contained in:
FernandoS27
2021-04-02 23:05:47 +02:00
committed by ameerj
parent 595806fb1c
commit 45d547af11
7 changed files with 15 additions and 0 deletions

View File

@ -97,6 +97,8 @@ public:
[[nodiscard]] U32 LocalInvocationIdY();
[[nodiscard]] U32 LocalInvocationIdZ();
[[nodiscard]] U32 LaneId();
[[nodiscard]] U32 LoadGlobalU8(const U64& address);
[[nodiscard]] U32 LoadGlobalS8(const U64& address);
[[nodiscard]] U32 LoadGlobalU16(const U64& address);