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thread: Rename mask to affinity_masks.
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@ -249,7 +249,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
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list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
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list.push_back(std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.ideal_core)));
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list.push_back(std::make_unique<WaitTreeText>(tr("affinity mask = %1").arg(thread.mask)));
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list.push_back(
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std::make_unique<WaitTreeText>(tr("affinity mask = %1").arg(thread.affinity_mask)));
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list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadId())));
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list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
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.arg(thread.current_priority)
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