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core/arm: Remove usage of global GetCurrentThread()
Now both CPU backends go through their referenced system instance to obtain the current thread.
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@ -15,6 +15,7 @@
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#include "core/core_timing_util.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/svc.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/memory.h"
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@ -87,7 +88,7 @@ public:
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if (GDBStub::IsServerEnabled()) {
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parent.jit->HaltExecution();
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parent.SetPC(pc);
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Kernel::Thread* thread = Kernel::GetCurrentThread();
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Kernel::Thread* const thread = parent.system.CurrentScheduler().GetCurrentThread();
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parent.SaveContext(thread->GetContext());
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GDBStub::Break();
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GDBStub::SendTrap(thread, 5);
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