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core_timing: Rename CoreTiming namespace to Core::Timing
Places all of the timing-related functionality under the existing Core namespace to keep things consistent, rather than having the timing utilities sitting in its own completely separate namespace.
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@ -282,7 +282,7 @@ void GPU::ProcessSemaphoreTriggerMethod() {
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block.sequence = regs.semaphore_sequence;
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// TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
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// CoreTiming
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block.timestamp = CoreTiming::GetTicks();
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block.timestamp = Core::Timing::GetTicks();
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Memory::WriteBlock(*address, &block, sizeof(block));
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} else {
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const auto address =
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