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Merge pull request #9252 from liamwhite/radv-superiority
maxwell3d: HLE multi-layer clear macro
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@ -136,7 +136,7 @@ void RasterizerOpenGL::LoadDiskResources(u64 title_id, std::stop_token stop_load
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shader_cache.LoadDiskResources(title_id, stop_loading, callback);
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}
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void RasterizerOpenGL::Clear() {
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void RasterizerOpenGL::Clear(u32 layer_count) {
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MICROPROFILE_SCOPE(OpenGL_Clears);
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if (!maxwell3d->ShouldExecute()) {
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return;
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@ -69,7 +69,7 @@ public:
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~RasterizerOpenGL() override;
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void Draw(bool is_indexed, u32 instance_count) override;
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void Clear() override;
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void Clear(u32 layer_count) override;
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void DispatchCompute() override;
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void ResetCounter(VideoCore::QueryType type) override;
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void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
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