android: native: Add support for custom Vulkan driver loading.

This commit is contained in:
bunnei
2023-02-18 23:42:07 -08:00
parent ae099d583c
commit 4c38220a64
14 changed files with 146 additions and 76 deletions

View File

@ -515,8 +515,8 @@ void ConfigureGraphics::RetrieveVulkanDevices() try {
auto wsi = QtCommon::GetWindowSystemInfo(window);
vk::InstanceDispatch dld;
const Common::DynamicLibrary library = OpenLibrary();
const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1, wsi.type);
const auto library = OpenLibrary();
const vk::Instance instance = CreateInstance(*library, dld, VK_API_VERSION_1_1, wsi.type);
const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
vk::SurfaceKHR surface = CreateSurface(instance, wsi);

View File

@ -25,9 +25,9 @@ void CheckVulkan() {
// Just start the Vulkan loader, this will crash if something is wrong
try {
Vulkan::vk::InstanceDispatch dld;
const Common::DynamicLibrary library = Vulkan::OpenLibrary();
const auto library = Vulkan::OpenLibrary();
const Vulkan::vk::Instance instance =
Vulkan::CreateInstance(library, dld, VK_API_VERSION_1_1);
Vulkan::CreateInstance(*library, dld, VK_API_VERSION_1_1);
} catch (const Vulkan::vk::Exception& exception) {
fmt::print(stderr, "Failed to initialize Vulkan: {}\n", exception.what());