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https://github.com/yuzu-emu/yuzu-android.git
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shader: Address feedback
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@ -117,10 +117,10 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
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IR::Value offset;
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IR::U32 lod;
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IR::U32 multisample;
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if (!is_bindless) {
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handle = v.ir.Imm32(static_cast<u32>(tld.cbuf_offset.Value() * 4));
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} else {
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if (is_bindless) {
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handle = v.X(meta_reg++);
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} else {
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handle = v.ir.Imm32(static_cast<u32>(tld.cbuf_offset.Value() * 4));
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}
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if (tld.lod != 0) {
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lod = v.X(meta_reg++);
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@ -138,9 +138,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
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}
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IR::TextureInstInfo info{};
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info.type.Assign(GetType(tld.type, false));
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const IR::Value sample{[&]() -> IR::Value {
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return v.ir.ImageFetch(handle, coords, offset, lod, multisample, info);
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}()};
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const IR::Value sample{v.ir.ImageFetch(handle, coords, offset, lod, multisample, info)};
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IR::Reg dest_reg{tld.dest_reg};
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for (size_t element = 0; element < 4; ++element) {
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