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video_core: Implement RGBA16_SNORM
Implement RGBA16_SNORM with the current API. Nothing special here.
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@ -39,6 +39,7 @@ enum class RenderTargetFormat : u32 {
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RGBA32_FLOAT = 0xC0,
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RGBA32_UINT = 0xC2,
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RGBA16_UNORM = 0xC6,
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RGBA16_SNORM = 0xC7,
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RGBA16_UINT = 0xC9,
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RGBA16_FLOAT = 0xCA,
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RG32_FLOAT = 0xCB,
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