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Project Mjölnir: Part 2 - Controller Applet
Co-authored-by: Its-Rei <kupfel@gmail.com>
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@ -37,6 +37,7 @@ enum class InstalledEntryType;
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class GameListPlaceholder;
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namespace Core::Frontend {
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struct ControllerParameters;
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struct SoftwareKeyboardParameters;
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} // namespace Core::Frontend
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@ -116,9 +117,12 @@ signals:
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void UpdateInstallProgress();
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void ControllerSelectorReconfigureFinished();
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void ErrorDisplayFinished();
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void ProfileSelectorFinishedSelection(std::optional<Common::UUID> uuid);
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void SoftwareKeyboardFinishedText(std::optional<std::u16string> text);
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void SoftwareKeyboardFinishedCheckDialog();
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@ -127,6 +131,8 @@ signals:
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public slots:
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void OnLoadComplete();
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void ControllerSelectorReconfigureControllers(
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const Core::Frontend::ControllerParameters& parameters);
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void ErrorDisplayDisplayError(QString body);
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void ProfileSelectorSelectProfile();
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void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters);
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