Merge pull request #3716 from bunnei/fix-another-impl-fallthrough

video_core: gl_shader_decompiler: Fix implicit fallthrough errors.
This commit is contained in:
Mat M
2020-04-18 15:17:52 -04:00
committed by GitHub

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@ -1145,6 +1145,7 @@ private:
return {"gl_FragCoord"s + GetSwizzle(element), Type::Float};
default:
UNREACHABLE();
return {"0", Type::Int};
}
case Attribute::Index::FrontColor:
return {"gl_Color"s + GetSwizzle(element), Type::Float};