file_sys/cheat_engine: Remove use of global system accessors

Instead, pass in the core timing instance and make the dependency
explicit in the interface.
This commit is contained in:
Lioncash
2019-03-22 06:08:11 -04:00
parent 7b6d516faa
commit 540235bb05
6 changed files with 52 additions and 44 deletions

View File

@ -12,6 +12,10 @@
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
namespace Core {
class System;
}
namespace FileSys {
class NCA;
@ -47,7 +51,8 @@ public:
bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
// Creates a CheatList object with all
std::vector<CheatList> CreateCheatList(const std::array<u8, 0x20>& build_id) const;
std::vector<CheatList> CreateCheatList(const Core::System& system,
const std::array<u8, 0x20>& build_id) const;
// Currently tracked RomFS patches:
// - Game Updates