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file_sys/cheat_engine: Remove use of global system accessors
Instead, pass in the core timing instance and make the dependency explicit in the interface.
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@ -12,6 +12,10 @@
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#include "core/file_sys/nca_metadata.h"
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#include "core/file_sys/vfs.h"
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namespace Core {
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class System;
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}
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namespace FileSys {
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class NCA;
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@ -47,7 +51,8 @@ public:
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bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
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// Creates a CheatList object with all
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std::vector<CheatList> CreateCheatList(const std::array<u8, 0x20>& build_id) const;
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std::vector<CheatList> CreateCheatList(const Core::System& system,
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const std::array<u8, 0x20>& build_id) const;
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// Currently tracked RomFS patches:
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// - Game Updates
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