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Maxwell3D: Restrict topology override effect to after the register is set
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@ -214,6 +214,9 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
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regs.index_array.first = regs.small_index.first;
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dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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return DrawArrays();
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case MAXWELL3D_REG_INDEX(topology_override):
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use_topology_override = true;
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return;
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case MAXWELL3D_REG_INDEX(clear_buffers):
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return ProcessClearBuffers();
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case MAXWELL3D_REG_INDEX(query.query_get):
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@ -367,7 +370,7 @@ void Maxwell3D::CallMethodFromMME(u32 method, u32 method_argument) {
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}
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void Maxwell3D::ProcessTopologyOverride() {
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if (regs.draw.topology != regs.topology_override) {
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if (use_topology_override) {
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regs.draw.topology.Assign(regs.topology_override);
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}
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}
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