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"Better Hid" rework part 1
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@ -144,7 +144,7 @@ private:
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}
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const u64 device_handle{0xDEAD};
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const HID::ControllerID npad_id{HID::Controller_Player1};
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const u32 npad_id{0}; // This is the first player controller id
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State state{State::NonInitialized};
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DeviceState device_state{DeviceState::Initialized};
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Kernel::SharedPtr<Kernel::Event> activate_event;
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