Rasterizer: Setup skeleton for Host Conditional rendering

This commit is contained in:
Fernando Sahmkow
2022-12-07 00:28:35 +01:00
parent 3630bfaef3
commit 581a7d785b
6 changed files with 53 additions and 10 deletions

View File

@ -16,7 +16,6 @@
#include "video_core/rasterizer_interface.h"
#include "video_core/textures/texture.h"
namespace Tegra::Engines {
using VideoCore::QueryType;
@ -538,13 +537,17 @@ void Maxwell3D::ProcessQueryGet() {
void Maxwell3D::ProcessQueryCondition() {
const GPUVAddr condition_address{regs.render_enable.Address()};
switch (regs.render_enable_override) {
case Regs::RenderEnable::Override::AlwaysRender:
case Regs::RenderEnable::Override::AlwaysRender: {
execute_on = true;
break;
case Regs::RenderEnable::Override::NeverRender:
execute_on = false;
break;
case Regs::RenderEnable::Override::UseRenderEnable:
case Regs::RenderEnable::Override::UseRenderEnable: {
if (rasterizer->AccelerateConditionalRendering()) {
execute_on = true;
return;
}
switch (regs.render_enable.mode) {
case Regs::RenderEnable::Mode::True: {
execute_on = true;
@ -582,6 +585,8 @@ void Maxwell3D::ProcessQueryCondition() {
}
break;
}
}
}
}
void Maxwell3D::ProcessCounterReset() {
@ -618,7 +623,8 @@ std::optional<u64> Maxwell3D::GetQueryResult() {
}
void Maxwell3D::ProcessCBBind(size_t stage_index) {
// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage.
// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader
// stage.
const auto& bind_data = regs.bind_groups[stage_index];
auto& buffer = state.shader_stages[stage_index].const_buffers[bind_data.shader_slot];
buffer.enabled = bind_data.valid.Value() != 0;