Merge pull request #5795 from ReinUsesLisp/bytes-to-map-end

video_core/memory_manager: Add BytesToMapEnd
This commit is contained in:
bunnei
2021-01-29 22:56:29 -08:00
committed by GitHub
2 changed files with 27 additions and 2 deletions

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@ -85,6 +85,9 @@ public:
[[nodiscard]] u8* GetPointer(GPUVAddr addr);
[[nodiscard]] const u8* GetPointer(GPUVAddr addr) const;
/// Returns the number of bytes until the end of the memory map containing the given GPU address
[[nodiscard]] size_t BytesToMapEnd(GPUVAddr gpu_addr) const noexcept;
/**
* ReadBlock and WriteBlock are full read and write operations over virtual
* GPU Memory. It's important to use these when GPU memory may not be continuous
@ -151,6 +154,9 @@ private:
VideoCore::RasterizerInterface* rasterizer = nullptr;
std::vector<PageEntry> page_table;
using MapRange = std::pair<GPUVAddr, size_t>;
std::vector<MapRange> map_ranges;
};
} // namespace Tegra