hle: Implement remaining services for Stereo Vision

Used by Zelda Breath of the Wild, Super Mario Odyssey and Nintendo Labo
This commit is contained in:
Chloe Marcec
2021-01-25 00:34:01 +11:00
parent 04dcada85f
commit 5882cc0502
3 changed files with 60 additions and 7 deletions

View File

@ -189,6 +189,7 @@ private:
void IsVrModeEnabled(Kernel::HLERequestContext& ctx);
void SetVrModeEnabled(Kernel::HLERequestContext& ctx);
void SetLcdBacklighOffEnabled(Kernel::HLERequestContext& ctx);
void BeginVrModeEx(Kernel::HLERequestContext& ctx);
void EndVrModeEx(Kernel::HLERequestContext& ctx);
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
void SetCpuBoostMode(Kernel::HLERequestContext& ctx);