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Added GL_CLAMP_TO_BORDER support
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@ -15,7 +15,7 @@ namespace PicaToGL {
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inline GLenum WrapMode(Pica::Regs::TextureConfig::WrapMode mode) {
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static const GLenum wrap_mode_table[] = {
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GL_CLAMP_TO_EDGE, // WrapMode::ClampToEdge
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0, // Unknown
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GL_CLAMP_TO_BORDER,// WrapMode::ClampToBorder
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GL_REPEAT, // WrapMode::Repeat
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GL_MIRRORED_REPEAT // WrapMode::MirroredRepeat
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};
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