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Core: Clang format and other small issues.
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@ -35,7 +35,8 @@ void ShaderCache::SyncGuestHost() {
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RemovePendingShaders();
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}
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ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_) : device_memory{device_memory_} {}
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ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_)
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: device_memory{device_memory_} {}
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bool ShaderCache::RefreshStages(std::array<u64, 6>& unique_hashes) {
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auto& dirty{maxwell3d->dirty.flags};
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