mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-11 08:37:56 -05:00
Separate UserNand and Sdmc directories
This commit is contained in:
committed by
FearlessTobi
parent
dfec9c9a43
commit
5aaafa6a56
@ -161,8 +161,8 @@ static bool ContainsAllWords(const QString& haystack, const QString& userinput)
|
||||
// Syncs the expanded state of Game Directories with settings to persist across sessions
|
||||
void GameList::onItemExpanded(const QModelIndex& item) {
|
||||
const auto type = item.data(GameListItem::TypeRole).value<GameListItemType>();
|
||||
if (type == GameListItemType::CustomDir || type == GameListItemType::InstalledDir ||
|
||||
type == GameListItemType::SystemDir)
|
||||
if (type == GameListItemType::CustomDir || type == GameListItemType::SdmcDir ||
|
||||
type == GameListItemType::UserNandDir || type == GameListItemType::SysNandDir)
|
||||
item.data(GameListDir::GameDirRole).value<UISettings::GameDir*>()->expanded =
|
||||
tree_view->isExpanded(item);
|
||||
}
|
||||
@ -232,14 +232,21 @@ void GameList::onUpdateThemedIcons() {
|
||||
|
||||
const int icon_size = UISettings::values.icon_size;
|
||||
switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) {
|
||||
case GameListItemType::InstalledDir:
|
||||
case GameListItemType::SdmcDir:
|
||||
child->setData(
|
||||
QIcon::fromTheme(QStringLiteral("sd_card"))
|
||||
.pixmap(icon_size)
|
||||
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
|
||||
Qt::DecorationRole);
|
||||
break;
|
||||
case GameListItemType::SystemDir:
|
||||
case GameListItemType::UserNandDir:
|
||||
child->setData(
|
||||
QIcon::fromTheme(QStringLiteral("chip"))
|
||||
.pixmap(icon_size)
|
||||
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
|
||||
Qt::DecorationRole);
|
||||
break;
|
||||
case GameListItemType::SysNandDir:
|
||||
child->setData(
|
||||
QIcon::fromTheme(QStringLiteral("chip"))
|
||||
.pixmap(icon_size)
|
||||
@ -394,7 +401,8 @@ bool GameList::isEmpty() const {
|
||||
const QStandardItem* child = item_model->invisibleRootItem()->child(i);
|
||||
const auto type = static_cast<GameListItemType>(child->type());
|
||||
if (!child->hasChildren() &&
|
||||
(type == GameListItemType::InstalledDir || type == GameListItemType::SystemDir)) {
|
||||
(type == GameListItemType::SdmcDir || type == GameListItemType::UserNandDir ||
|
||||
type == GameListItemType::SysNandDir)) {
|
||||
item_model->invisibleRootItem()->removeRow(child->row());
|
||||
i--;
|
||||
};
|
||||
@ -450,8 +458,9 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
|
||||
AddPermDirPopup(context_menu, selected);
|
||||
AddCustomDirPopup(context_menu, selected);
|
||||
break;
|
||||
case GameListItemType::InstalledDir:
|
||||
case GameListItemType::SystemDir:
|
||||
case GameListItemType::SdmcDir:
|
||||
case GameListItemType::UserNandDir:
|
||||
case GameListItemType::SysNandDir:
|
||||
AddPermDirPopup(context_menu, selected);
|
||||
break;
|
||||
}
|
||||
|
Reference in New Issue
Block a user