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configure_input: Hook up the motion button and checkbox
This allows toggling motion on or off, and allows access to the motion configuration. Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player.
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@ -152,6 +152,7 @@ struct Values {
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bool vibration_enabled;
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bool motion_enabled;
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std::string motion_device;
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std::string touch_device;
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TouchscreenInput touchscreen;
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