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configure_input: Hook up the motion button and checkbox
This allows toggling motion on or off, and allows access to the motion configuration. Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player.
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@ -290,6 +290,8 @@ void Config::ReadValues() {
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Settings::values.vibration_enabled =
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sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true);
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Settings::values.motion_enabled =
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sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true);
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Settings::values.touchscreen.enabled =
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sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
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Settings::values.touchscreen.device =
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