shader_ir: Implement STG, keep track of global memory usage and flush

This commit is contained in:
ReinUsesLisp
2019-02-07 00:05:41 -03:00
parent 1f4dfb3998
commit 5c280e6ff0
11 changed files with 186 additions and 89 deletions

View File

@ -18,6 +18,23 @@ using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::Register;
namespace {
u32 GetUniformTypeElementsCount(Tegra::Shader::UniformType uniform_type) {
switch (uniform_type) {
case Tegra::Shader::UniformType::Single:
return 1;
case Tegra::Shader::UniformType::Double:
return 2;
case Tegra::Shader::UniformType::Quad:
case Tegra::Shader::UniformType::UnsignedQuad:
return 4;
default:
UNIMPLEMENTED_MSG("Unimplemented size={}!", static_cast<u32>(uniform_type));
return 1;
}
}
} // namespace
u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
@ -126,45 +143,15 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::LDG: {
const u32 count = [&]() {
switch (instr.ldg.type) {
case Tegra::Shader::UniformType::Single:
return 1;
case Tegra::Shader::UniformType::Double:
return 2;
case Tegra::Shader::UniformType::Quad:
case Tegra::Shader::UniformType::UnsignedQuad:
return 4;
default:
UNIMPLEMENTED_MSG("Unimplemented LDG size!");
return 1;
}
}();
const Node addr_register = GetRegister(instr.gpr8);
const Node base_address =
TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()));
const auto cbuf = std::get_if<CbufNode>(base_address);
ASSERT(cbuf != nullptr);
const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset());
ASSERT(cbuf_offset_imm != nullptr);
const auto cbuf_offset = cbuf_offset_imm->GetValue();
bb.push_back(Comment(
fmt::format("Base address is c[0x{:x}][0x{:x}]", cbuf->GetIndex(), cbuf_offset)));
const GlobalMemoryBase descriptor{cbuf->GetIndex(), cbuf_offset};
used_global_memory_bases.insert(descriptor);
const Node immediate_offset =
Immediate(static_cast<u32>(instr.ldg.immediate_offset.Value()));
const Node base_real_address =
Operation(OperationCode::UAdd, NO_PRECISE, immediate_offset, addr_register);
const auto [real_address_base, base_address, descriptor] =
TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
static_cast<u32>(instr.ldg.immediate_offset.Value()), false);
const u32 count = GetUniformTypeElementsCount(instr.ldg.type);
for (u32 i = 0; i < count; ++i) {
const Node it_offset = Immediate(i * 4);
const Node real_address =
Operation(OperationCode::UAdd, NO_PRECISE, base_real_address, it_offset);
Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
SetTemporal(bb, i, gmem);
@ -174,6 +161,28 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
break;
}
case OpCode::Id::STG: {
const auto [real_address_base, base_address, descriptor] =
TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
static_cast<u32>(instr.stg.immediate_offset.Value()), true);
// Encode in temporary registers like this: real_base_address, {registers_to_be_written...}
SetTemporal(bb, 0, real_address_base);
const u32 count = GetUniformTypeElementsCount(instr.stg.type);
for (u32 i = 0; i < count; ++i) {
SetTemporal(bb, i + 1, GetRegister(instr.gpr0.Value() + i));
}
for (u32 i = 0; i < count; ++i) {
const Node it_offset = Immediate(i * 4);
const Node real_address =
Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1)));
}
break;
}
case OpCode::Id::ST_A: {
UNIMPLEMENTED_IF_MSG(instr.gpr8.Value() != Register::ZeroIndex,
"Indirect attribute loads are not supported");
@ -236,4 +245,34 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
return pc;
}
std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackAndGetGlobalMemory(NodeBlock& bb,
Node addr_register,
u32 immediate_offset,
bool is_write) {
const Node base_address{
TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()))};
const auto cbuf = std::get_if<CbufNode>(base_address);
ASSERT(cbuf != nullptr);
const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset());
ASSERT(cbuf_offset_imm != nullptr);
const auto cbuf_offset = cbuf_offset_imm->GetValue();
bb.push_back(
Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]", cbuf->GetIndex(), cbuf_offset)));
const GlobalMemoryBase descriptor{cbuf->GetIndex(), cbuf_offset};
const auto& [entry, is_new] = used_global_memory.try_emplace(descriptor);
auto& usage = entry->second;
if (is_write) {
usage.is_written = true;
} else {
usage.is_read = true;
}
const auto real_address =
Operation(OperationCode::UAdd, NO_PRECISE, Immediate(immediate_offset), addr_register);
return {real_address, base_address, descriptor};
}
} // namespace VideoCommon::Shader