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shader: Implement SR_THREAD_KILL
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@ -348,6 +348,9 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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case IR::Opcode::LocalInvocationId:
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info.uses_local_invocation_id = true;
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break;
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case IR::Opcode::IsHelperInvocation:
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info.uses_is_helper_invocation = true;
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break;
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case IR::Opcode::LaneId:
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case IR::Opcode::ShuffleIndex:
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case IR::Opcode::ShuffleUp:
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