configure_input_player_widget: Avoid nontrivial copies where applicable

Previously a function was copying an array of 20 std::string instances
by value.
This commit is contained in:
Lioncash
2021-02-07 23:58:15 -05:00
parent 2e32ab4e0b
commit 5c7c212f61
2 changed files with 6 additions and 5 deletions

View File

@ -37,7 +37,8 @@ void PlayerControlPreview::SetPlayerInput(std::size_t index, const ButtonParam&
Input::CreateDevice<Input::AnalogDevice>);
UpdateColors();
}
void PlayerControlPreview::SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw buttons_,
void PlayerControlPreview::SetPlayerInputRaw(std::size_t index,
const Settings::ButtonsRaw& buttons_,
Settings::AnalogsRaw analogs_) {
player_index = index;
std::transform(buttons_.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
@ -2323,7 +2324,7 @@ void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, boo
}
void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, const QPointF value,
const Input::AnalogProperties properties) {
const Input::AnalogProperties& properties) {
constexpr float size = 45.0f;
const float range = size * properties.range;
const float deadzone = size * properties.deadzone;