configure_input_player_widget: Avoid nontrivial copies where applicable

Previously a function was copying an array of 20 std::string instances
by value.
This commit is contained in:
Lioncash
2021-02-07 23:58:15 -05:00
parent 2e32ab4e0b
commit 5c7c212f61
2 changed files with 6 additions and 5 deletions

View File

@ -25,7 +25,7 @@ public:
void SetPlayerInput(std::size_t index, const ButtonParam& buttons_param,
const AnalogParam& analogs_param);
void SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw buttons_,
void SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw& buttons_,
Settings::AnalogsRaw analogs_);
void SetConnectedStatus(bool checked);
void SetControllerType(Settings::ControllerType type);
@ -138,8 +138,8 @@ private:
// Draw joystick functions
void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed);
void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, bool pressed);
void DrawRawJoystick(QPainter& p, QPointF center, const QPointF value,
const Input::AnalogProperties properties);
void DrawRawJoystick(QPainter& p, QPointF center, QPointF value,
const Input::AnalogProperties& properties);
void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, bool pressed);
void DrawGCJoystick(QPainter& p, QPointF center, bool pressed);