mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-07-04 08:37:52 -05:00
core/hid: Rename NpadType to NpadStyleIndex
This commit is contained in:
@ -28,31 +28,31 @@
|
||||
namespace {
|
||||
|
||||
void UpdateController(Core::HID::EmulatedController* controller,
|
||||
Core::HID::NpadType controller_type, bool connected) {
|
||||
Core::HID::NpadStyleIndex controller_type, bool connected) {
|
||||
if (controller->IsConnected()) {
|
||||
controller->Disconnect();
|
||||
}
|
||||
controller->SetNpadType(controller_type);
|
||||
controller->SetNpadStyleIndex(controller_type);
|
||||
if (connected) {
|
||||
controller->Connect();
|
||||
}
|
||||
}
|
||||
|
||||
// Returns true if the given controller type is compatible with the given parameters.
|
||||
bool IsControllerCompatible(Core::HID::NpadType controller_type,
|
||||
bool IsControllerCompatible(Core::HID::NpadStyleIndex controller_type,
|
||||
Core::Frontend::ControllerParameters parameters) {
|
||||
switch (controller_type) {
|
||||
case Core::HID::NpadType::ProController:
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
return parameters.allow_pro_controller;
|
||||
case Core::HID::NpadType::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
return parameters.allow_dual_joycons;
|
||||
case Core::HID::NpadType::JoyconLeft:
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
return parameters.allow_left_joycon;
|
||||
case Core::HID::NpadType::JoyconRight:
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
return parameters.allow_right_joycon;
|
||||
case Core::HID::NpadType::Handheld:
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
return parameters.enable_single_mode && parameters.allow_handheld;
|
||||
case Core::HID::NpadType::GameCube:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
return parameters.allow_gamecube_controller;
|
||||
default:
|
||||
return false;
|
||||
@ -183,7 +183,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
|
||||
connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged),
|
||||
[this, i](int index) {
|
||||
UpdateDockedState(GetControllerTypeFromIndex(index, i) ==
|
||||
Core::HID::NpadType::Handheld);
|
||||
Core::HID::NpadStyleIndex::Handheld);
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -243,7 +243,7 @@ void QtControllerSelectorDialog::LoadConfiguration() {
|
||||
player_groupboxes[index]->setChecked(connected);
|
||||
connected_controller_checkboxes[index]->setChecked(connected);
|
||||
emulated_controllers[index]->setCurrentIndex(
|
||||
GetIndexFromControllerType(controller->GetNpadType(), index));
|
||||
GetIndexFromControllerType(controller->GetNpadStyleIndex(), index));
|
||||
}
|
||||
|
||||
UpdateDockedState(handheld->IsConnected());
|
||||
@ -402,32 +402,33 @@ void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index
|
||||
emulated_controllers[player_index]->clear();
|
||||
|
||||
pairs.emplace_back(emulated_controllers[player_index]->count(),
|
||||
Core::HID::NpadType::ProController);
|
||||
Core::HID::NpadStyleIndex::ProController);
|
||||
emulated_controllers[player_index]->addItem(tr("Pro Controller"));
|
||||
|
||||
pairs.emplace_back(emulated_controllers[player_index]->count(),
|
||||
Core::HID::NpadType::JoyconDual);
|
||||
Core::HID::NpadStyleIndex::JoyconDual);
|
||||
emulated_controllers[player_index]->addItem(tr("Dual Joycons"));
|
||||
|
||||
pairs.emplace_back(emulated_controllers[player_index]->count(),
|
||||
Core::HID::NpadType::JoyconLeft);
|
||||
Core::HID::NpadStyleIndex::JoyconLeft);
|
||||
emulated_controllers[player_index]->addItem(tr("Left Joycon"));
|
||||
|
||||
pairs.emplace_back(emulated_controllers[player_index]->count(),
|
||||
Core::HID::NpadType::JoyconRight);
|
||||
Core::HID::NpadStyleIndex::JoyconRight);
|
||||
emulated_controllers[player_index]->addItem(tr("Right Joycon"));
|
||||
|
||||
if (player_index == 0) {
|
||||
pairs.emplace_back(emulated_controllers[player_index]->count(),
|
||||
Core::HID::NpadType::Handheld);
|
||||
Core::HID::NpadStyleIndex::Handheld);
|
||||
emulated_controllers[player_index]->addItem(tr("Handheld"));
|
||||
}
|
||||
|
||||
pairs.emplace_back(emulated_controllers[player_index]->count(), Core::HID::NpadType::GameCube);
|
||||
pairs.emplace_back(emulated_controllers[player_index]->count(),
|
||||
Core::HID::NpadStyleIndex::GameCube);
|
||||
emulated_controllers[player_index]->addItem(tr("GameCube Controller"));
|
||||
}
|
||||
|
||||
Core::HID::NpadType QtControllerSelectorDialog::GetControllerTypeFromIndex(
|
||||
Core::HID::NpadStyleIndex QtControllerSelectorDialog::GetControllerTypeFromIndex(
|
||||
int index, std::size_t player_index) const {
|
||||
const auto& pairs = index_controller_type_pairs[player_index];
|
||||
|
||||
@ -435,13 +436,13 @@ Core::HID::NpadType QtControllerSelectorDialog::GetControllerTypeFromIndex(
|
||||
[index](const auto& pair) { return pair.first == index; });
|
||||
|
||||
if (it == pairs.end()) {
|
||||
return Core::HID::NpadType::ProController;
|
||||
return Core::HID::NpadStyleIndex::ProController;
|
||||
}
|
||||
|
||||
return it->second;
|
||||
}
|
||||
|
||||
int QtControllerSelectorDialog::GetIndexFromControllerType(Core::HID::NpadType type,
|
||||
int QtControllerSelectorDialog::GetIndexFromControllerType(Core::HID::NpadStyleIndex type,
|
||||
std::size_t player_index) const {
|
||||
const auto& pairs = index_controller_type_pairs[player_index];
|
||||
|
||||
@ -465,16 +466,16 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
|
||||
const QString stylesheet = [this, player_index] {
|
||||
switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
|
||||
player_index)) {
|
||||
case Core::HID::NpadType::ProController:
|
||||
case Core::HID::NpadType::GameCube:
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
return QStringLiteral("image: url(:/controller/applet_pro_controller%0); ");
|
||||
case Core::HID::NpadType::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); ");
|
||||
case Core::HID::NpadType::JoyconLeft:
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
return QStringLiteral("image: url(:/controller/applet_joycon_left%0); ");
|
||||
case Core::HID::NpadType::JoyconRight:
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
return QStringLiteral("image: url(:/controller/applet_joycon_right%0); ");
|
||||
case Core::HID::NpadType::Handheld:
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
return QStringLiteral("image: url(:/controller/applet_handheld%0); ");
|
||||
default:
|
||||
return QString{};
|
||||
@ -507,9 +508,9 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
|
||||
const auto controller_type = GetControllerTypeFromIndex(
|
||||
emulated_controllers[player_index]->currentIndex(), player_index);
|
||||
const auto player_connected = player_groupboxes[player_index]->isChecked() &&
|
||||
controller_type != Core::HID::NpadType::Handheld;
|
||||
controller_type != Core::HID::NpadStyleIndex::Handheld;
|
||||
|
||||
if (controller->GetNpadType() == controller_type &&
|
||||
if (controller->GetNpadStyleIndex() == controller_type &&
|
||||
controller->IsConnected() == player_connected) {
|
||||
// Set vibration devices in the event that the input device has changed.
|
||||
ConfigureVibration::SetVibrationDevices(player_index);
|
||||
@ -523,10 +524,10 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
|
||||
|
||||
// Handheld
|
||||
if (player_index == 0) {
|
||||
if (controller_type == Core::HID::NpadType::Handheld) {
|
||||
if (controller_type == Core::HID::NpadStyleIndex::Handheld) {
|
||||
auto* handheld =
|
||||
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
UpdateController(handheld, Core::HID::NpadType::Handheld,
|
||||
UpdateController(handheld, Core::HID::NpadStyleIndex::Handheld,
|
||||
player_groupboxes[player_index]->isChecked());
|
||||
}
|
||||
}
|
||||
@ -537,7 +538,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
|
||||
void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
|
||||
if (!player_groupboxes[player_index]->isChecked() ||
|
||||
GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
|
||||
player_index) == Core::HID::NpadType::Handheld) {
|
||||
player_index) == Core::HID::NpadStyleIndex::Handheld) {
|
||||
led_patterns_boxes[player_index][0]->setChecked(false);
|
||||
led_patterns_boxes[player_index][1]->setChecked(false);
|
||||
led_patterns_boxes[player_index][2]->setChecked(false);
|
||||
@ -632,7 +633,7 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() {
|
||||
for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) {
|
||||
auto* controller = system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
// Disconnect any unsupported players here and disable or hide them if applicable.
|
||||
UpdateController(controller, controller->GetNpadType(), false);
|
||||
UpdateController(controller, controller->GetNpadStyleIndex(), false);
|
||||
// Hide the player widgets when max_supported_controllers is less than or equal to 4.
|
||||
if (max_supported_players <= 4) {
|
||||
player_widgets[index]->hide();
|
||||
|
@ -32,7 +32,7 @@ class System;
|
||||
}
|
||||
|
||||
namespace Core::HID {
|
||||
enum class NpadType : u8;
|
||||
enum class NpadStyleIndex : u8;
|
||||
}
|
||||
|
||||
class QtControllerSelectorDialog final : public QDialog {
|
||||
@ -74,10 +74,10 @@ private:
|
||||
void SetEmulatedControllers(std::size_t player_index);
|
||||
|
||||
// Gets the Controller Type for a given controller combobox index per player.
|
||||
Core::HID::NpadType GetControllerTypeFromIndex(int index, std::size_t player_index) const;
|
||||
Core::HID::NpadStyleIndex GetControllerTypeFromIndex(int index, std::size_t player_index) const;
|
||||
|
||||
// Gets the controller combobox index for a given Controller Type per player.
|
||||
int GetIndexFromControllerType(Core::HID::NpadType type, std::size_t player_index) const;
|
||||
int GetIndexFromControllerType(Core::HID::NpadStyleIndex type, std::size_t player_index) const;
|
||||
|
||||
// Updates the controller icons per player.
|
||||
void UpdateControllerIcon(std::size_t player_index);
|
||||
@ -139,7 +139,7 @@ private:
|
||||
std::array<QComboBox*, NUM_PLAYERS> emulated_controllers;
|
||||
|
||||
/// Pairs of emulated controller index and Controller Type enum per player.
|
||||
std::array<std::vector<std::pair<int, Core::HID::NpadType>>, NUM_PLAYERS>
|
||||
std::array<std::vector<std::pair<int, Core::HID::NpadStyleIndex>>, NUM_PLAYERS>
|
||||
index_controller_type_pairs;
|
||||
|
||||
// Labels representing the number of connected controllers
|
||||
|
@ -801,7 +801,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
|
||||
const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
const auto* player_1 = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
const auto controller_type =
|
||||
handheld->IsConnected() ? handheld->GetNpadType() : player_1->GetNpadType();
|
||||
handheld->IsConnected() ? handheld->GetNpadStyleIndex() : player_1->GetNpadStyleIndex();
|
||||
|
||||
const QString theme = [] {
|
||||
if (QIcon::themeName().contains(QStringLiteral("dark")) ||
|
||||
@ -813,8 +813,8 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
|
||||
}();
|
||||
|
||||
switch (controller_type) {
|
||||
case Core::HID::NpadType::ProController:
|
||||
case Core::HID::NpadType::GameCube:
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
ui->icon_controller->setStyleSheet(
|
||||
QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme));
|
||||
ui->icon_controller_shift->setStyleSheet(
|
||||
@ -822,7 +822,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
|
||||
ui->icon_controller_num->setStyleSheet(
|
||||
QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme));
|
||||
break;
|
||||
case Core::HID::NpadType::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
ui->icon_controller->setStyleSheet(
|
||||
QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme));
|
||||
ui->icon_controller_shift->setStyleSheet(
|
||||
@ -830,7 +830,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
|
||||
ui->icon_controller_num->setStyleSheet(
|
||||
QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme));
|
||||
break;
|
||||
case Core::HID::NpadType::JoyconLeft:
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
ui->icon_controller->setStyleSheet(
|
||||
QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);")
|
||||
.arg(theme));
|
||||
@ -841,7 +841,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
|
||||
QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);")
|
||||
.arg(theme));
|
||||
break;
|
||||
case Core::HID::NpadType::JoyconRight:
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
ui->icon_controller->setStyleSheet(
|
||||
QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);")
|
||||
.arg(theme));
|
||||
@ -852,7 +852,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
|
||||
QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);")
|
||||
.arg(theme));
|
||||
break;
|
||||
case Core::HID::NpadType::Handheld:
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
ui->icon_controller->setStyleSheet(
|
||||
QStringLiteral("image: url(:/overlay/controller_handheld%1.png);").arg(theme));
|
||||
ui->icon_controller_shift->setStyleSheet(
|
||||
|
@ -455,7 +455,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
|
||||
[this](int index) {
|
||||
emit HandheldStateChanged(GetControllerTypeFromIndex(index) ==
|
||||
Core::HID::NpadType::Handheld);
|
||||
Core::HID::NpadStyleIndex::Handheld);
|
||||
});
|
||||
}
|
||||
|
||||
@ -482,7 +482,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||
UpdateControllerEnabledButtons();
|
||||
UpdateControllerButtonNames();
|
||||
UpdateMotionButtons();
|
||||
const Core::HID::NpadType type =
|
||||
const Core::HID::NpadStyleIndex type =
|
||||
GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
|
||||
|
||||
if (player_index == 0) {
|
||||
@ -492,10 +492,10 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
bool is_connected = emulated_controller->IsConnected(true);
|
||||
|
||||
emulated_controller_p1->SetNpadType(type);
|
||||
emulated_controller_hanheld->SetNpadType(type);
|
||||
emulated_controller_p1->SetNpadStyleIndex(type);
|
||||
emulated_controller_hanheld->SetNpadStyleIndex(type);
|
||||
if (is_connected) {
|
||||
if (type == Core::HID::NpadType::Handheld) {
|
||||
if (type == Core::HID::NpadStyleIndex::Handheld) {
|
||||
emulated_controller_p1->Disconnect();
|
||||
emulated_controller_hanheld->Connect();
|
||||
emulated_controller = emulated_controller_hanheld;
|
||||
@ -507,7 +507,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
||||
}
|
||||
ui->controllerFrame->SetController(emulated_controller);
|
||||
}
|
||||
emulated_controller->SetNpadType(type);
|
||||
emulated_controller->SetNpadStyleIndex(type);
|
||||
});
|
||||
|
||||
connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this,
|
||||
@ -607,7 +607,8 @@ void ConfigureInputPlayer::LoadConfiguration() {
|
||||
return;
|
||||
}
|
||||
|
||||
const int comboBoxIndex = GetIndexFromControllerType(emulated_controller->GetNpadType(true));
|
||||
const int comboBoxIndex =
|
||||
GetIndexFromControllerType(emulated_controller->GetNpadStyleIndex(true));
|
||||
ui->comboControllerType->setCurrentIndex(comboBoxIndex);
|
||||
ui->groupConnectedController->setChecked(emulated_controller->IsConnected(true));
|
||||
}
|
||||
@ -810,37 +811,37 @@ void ConfigureInputPlayer::SetConnectableControllers() {
|
||||
|
||||
if (enable_all || npad_style_set.fullkey == 1) {
|
||||
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
|
||||
Core::HID::NpadType::ProController);
|
||||
Core::HID::NpadStyleIndex::ProController);
|
||||
ui->comboControllerType->addItem(tr("Pro Controller"));
|
||||
}
|
||||
|
||||
if (enable_all || npad_style_set.joycon_dual == 1) {
|
||||
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
|
||||
Core::HID::NpadType::JoyconDual);
|
||||
Core::HID::NpadStyleIndex::JoyconDual);
|
||||
ui->comboControllerType->addItem(tr("Dual Joycons"));
|
||||
}
|
||||
|
||||
if (enable_all || npad_style_set.joycon_left == 1) {
|
||||
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
|
||||
Core::HID::NpadType::JoyconLeft);
|
||||
Core::HID::NpadStyleIndex::JoyconLeft);
|
||||
ui->comboControllerType->addItem(tr("Left Joycon"));
|
||||
}
|
||||
|
||||
if (enable_all || npad_style_set.joycon_right == 1) {
|
||||
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
|
||||
Core::HID::NpadType::JoyconRight);
|
||||
Core::HID::NpadStyleIndex::JoyconRight);
|
||||
ui->comboControllerType->addItem(tr("Right Joycon"));
|
||||
}
|
||||
|
||||
if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) {
|
||||
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
|
||||
Core::HID::NpadType::Handheld);
|
||||
Core::HID::NpadStyleIndex::Handheld);
|
||||
ui->comboControllerType->addItem(tr("Handheld"));
|
||||
}
|
||||
|
||||
if (enable_all || npad_style_set.gamecube == 1) {
|
||||
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
|
||||
Core::HID::NpadType::GameCube);
|
||||
Core::HID::NpadStyleIndex::GameCube);
|
||||
ui->comboControllerType->addItem(tr("GameCube Controller"));
|
||||
}
|
||||
};
|
||||
@ -853,19 +854,19 @@ void ConfigureInputPlayer::SetConnectableControllers() {
|
||||
add_controllers(false, system.HIDCore().GetSupportedStyleTag());
|
||||
}
|
||||
|
||||
Core::HID::NpadType ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
|
||||
Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
|
||||
const auto it =
|
||||
std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
|
||||
[index](const auto& pair) { return pair.first == index; });
|
||||
|
||||
if (it == index_controller_type_pairs.end()) {
|
||||
return Core::HID::NpadType::ProController;
|
||||
return Core::HID::NpadStyleIndex::ProController;
|
||||
}
|
||||
|
||||
return it->second;
|
||||
}
|
||||
|
||||
int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadType type) const {
|
||||
int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const {
|
||||
const auto it =
|
||||
std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
|
||||
[type](const auto& pair) { return pair.second == type; });
|
||||
@ -888,7 +889,7 @@ void ConfigureInputPlayer::UpdateInputDevices() {
|
||||
void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
|
||||
auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
|
||||
if (debug) {
|
||||
layout = Core::HID::NpadType::ProController;
|
||||
layout = Core::HID::NpadStyleIndex::ProController;
|
||||
}
|
||||
|
||||
// List of all the widgets that will be hidden by any of the following layouts that need
|
||||
@ -913,15 +914,15 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
|
||||
|
||||
std::vector<QWidget*> layout_hidden;
|
||||
switch (layout) {
|
||||
case Core::HID::NpadType::ProController:
|
||||
case Core::HID::NpadType::JoyconDual:
|
||||
case Core::HID::NpadType::Handheld:
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
layout_hidden = {
|
||||
ui->buttonShoulderButtonsSLSR,
|
||||
ui->horizontalSpacerShoulderButtonsWidget2,
|
||||
};
|
||||
break;
|
||||
case Core::HID::NpadType::JoyconLeft:
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
layout_hidden = {
|
||||
ui->horizontalSpacerShoulderButtonsWidget2,
|
||||
ui->buttonShoulderButtonsRight,
|
||||
@ -929,7 +930,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
|
||||
ui->bottomRight,
|
||||
};
|
||||
break;
|
||||
case Core::HID::NpadType::JoyconRight:
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
layout_hidden = {
|
||||
ui->horizontalSpacerShoulderButtonsWidget,
|
||||
ui->buttonShoulderButtonsLeft,
|
||||
@ -937,7 +938,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
|
||||
ui->bottomLeft,
|
||||
};
|
||||
break;
|
||||
case Core::HID::NpadType::GameCube:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
layout_hidden = {
|
||||
ui->buttonShoulderButtonsSLSR,
|
||||
ui->horizontalSpacerShoulderButtonsWidget2,
|
||||
@ -957,7 +958,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
|
||||
void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
|
||||
auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
|
||||
if (debug) {
|
||||
layout = Core::HID::NpadType::ProController;
|
||||
layout = Core::HID::NpadStyleIndex::ProController;
|
||||
}
|
||||
|
||||
// List of all the widgets that will be disabled by any of the following layouts that need
|
||||
@ -974,13 +975,13 @@ void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
|
||||
|
||||
std::vector<QWidget*> layout_disable;
|
||||
switch (layout) {
|
||||
case Core::HID::NpadType::ProController:
|
||||
case Core::HID::NpadType::JoyconDual:
|
||||
case Core::HID::NpadType::Handheld:
|
||||
case Core::HID::NpadType::JoyconLeft:
|
||||
case Core::HID::NpadType::JoyconRight:
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
break;
|
||||
case Core::HID::NpadType::GameCube:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
layout_disable = {
|
||||
ui->buttonHome,
|
||||
ui->buttonLStickPressedGroup,
|
||||
@ -1007,24 +1008,24 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
|
||||
|
||||
// Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller.
|
||||
switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) {
|
||||
case Core::HID::NpadType::ProController:
|
||||
case Core::HID::NpadType::JoyconLeft:
|
||||
case Core::HID::NpadType::Handheld:
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
// Show "Motion 1" and hide "Motion 2".
|
||||
ui->buttonMotionLeftGroup->show();
|
||||
ui->buttonMotionRightGroup->hide();
|
||||
break;
|
||||
case Core::HID::NpadType::JoyconRight:
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
// Show "Motion 2" and hide "Motion 1".
|
||||
ui->buttonMotionLeftGroup->hide();
|
||||
ui->buttonMotionRightGroup->show();
|
||||
break;
|
||||
case Core::HID::NpadType::GameCube:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
// Hide both "Motion 1/2".
|
||||
ui->buttonMotionLeftGroup->hide();
|
||||
ui->buttonMotionRightGroup->hide();
|
||||
break;
|
||||
case Core::HID::NpadType::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
default:
|
||||
// Show both "Motion 1/2".
|
||||
ui->buttonMotionLeftGroup->show();
|
||||
@ -1036,15 +1037,15 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
|
||||
void ConfigureInputPlayer::UpdateControllerButtonNames() {
|
||||
auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
|
||||
if (debug) {
|
||||
layout = Core::HID::NpadType::ProController;
|
||||
layout = Core::HID::NpadStyleIndex::ProController;
|
||||
}
|
||||
|
||||
switch (layout) {
|
||||
case Core::HID::NpadType::ProController:
|
||||
case Core::HID::NpadType::JoyconDual:
|
||||
case Core::HID::NpadType::Handheld:
|
||||
case Core::HID::NpadType::JoyconLeft:
|
||||
case Core::HID::NpadType::JoyconRight:
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus"));
|
||||
ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL"));
|
||||
ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR"));
|
||||
@ -1052,7 +1053,7 @@ void ConfigureInputPlayer::UpdateControllerButtonNames() {
|
||||
ui->LStick->setTitle(tr("Left Stick"));
|
||||
ui->RStick->setTitle(tr("Right Stick"));
|
||||
break;
|
||||
case Core::HID::NpadType::GameCube:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause"));
|
||||
ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L"));
|
||||
ui->buttonShoulderButtonsZRGroup->setTitle(tr("R"));
|
||||
|
@ -51,7 +51,7 @@ class System;
|
||||
|
||||
namespace Core::HID {
|
||||
class EmulatedController;
|
||||
enum class NpadType : u8;
|
||||
enum class NpadStyleIndex : u8;
|
||||
} // namespace Core::HID
|
||||
|
||||
class ConfigureInputPlayer : public QWidget {
|
||||
@ -134,10 +134,10 @@ private:
|
||||
void SetConnectableControllers();
|
||||
|
||||
/// Gets the Controller Type for a given controller combobox index.
|
||||
Core::HID::NpadType GetControllerTypeFromIndex(int index) const;
|
||||
Core::HID::NpadStyleIndex GetControllerTypeFromIndex(int index) const;
|
||||
|
||||
/// Gets the controller combobox index for a given Controller Type.
|
||||
int GetIndexFromControllerType(Core::HID::NpadType type) const;
|
||||
int GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const;
|
||||
|
||||
/// Update the available input devices.
|
||||
void UpdateInputDevices();
|
||||
@ -182,7 +182,7 @@ private:
|
||||
std::unique_ptr<QTimer> poll_timer;
|
||||
|
||||
/// Stores a pair of "Connected Controllers" combobox index and Controller Type enum.
|
||||
std::vector<std::pair<int, Core::HID::NpadType>> index_controller_type_pairs;
|
||||
std::vector<std::pair<int, Core::HID::NpadStyleIndex>> index_controller_type_pairs;
|
||||
|
||||
static constexpr int PLAYER_COUNT = 8;
|
||||
std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox;
|
||||
|
@ -147,7 +147,7 @@ void PlayerControlPreview::ControllerUpdate(Core::HID::ControllerTriggerType typ
|
||||
needs_redraw = true;
|
||||
break;
|
||||
case Core::HID::ControllerTriggerType::Type:
|
||||
controller_type = controller->GetNpadType(true);
|
||||
controller_type = controller->GetNpadStyleIndex(true);
|
||||
needs_redraw = true;
|
||||
break;
|
||||
case Core::HID::ControllerTriggerType::Color:
|
||||
@ -221,22 +221,22 @@ void PlayerControlPreview::paintEvent(QPaintEvent* event) {
|
||||
const QPointF center = rect().center();
|
||||
|
||||
switch (controller_type) {
|
||||
case Core::HID::NpadType::Handheld:
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
DrawHandheldController(p, center);
|
||||
break;
|
||||
case Core::HID::NpadType::JoyconDual:
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
DrawDualController(p, center);
|
||||
break;
|
||||
case Core::HID::NpadType::JoyconLeft:
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
DrawLeftController(p, center);
|
||||
break;
|
||||
case Core::HID::NpadType::JoyconRight:
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
DrawRightController(p, center);
|
||||
break;
|
||||
case Core::HID::NpadType::GameCube:
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
DrawGCController(p, center);
|
||||
break;
|
||||
case Core::HID::NpadType::ProController:
|
||||
case Core::HID::NpadStyleIndex::ProController:
|
||||
default:
|
||||
DrawProController(p, center);
|
||||
break;
|
||||
@ -2394,7 +2394,7 @@ void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center,
|
||||
|
||||
void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) {
|
||||
using namespace Settings::NativeAnalog;
|
||||
if (controller_type != Core::HID::NpadType::JoyconLeft) {
|
||||
if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) {
|
||||
DrawJoystickProperties(p, center_right, stick_values[RStick].x.properties);
|
||||
p.setPen(colors.indicator);
|
||||
p.setBrush(colors.indicator);
|
||||
@ -2404,7 +2404,7 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPo
|
||||
DrawJoystickDot(p, center_right, stick_values[RStick], false);
|
||||
}
|
||||
|
||||
if (controller_type != Core::HID::NpadType::JoyconRight) {
|
||||
if (controller_type != Core::HID::NpadStyleIndex::JoyconRight) {
|
||||
DrawJoystickProperties(p, center_left, stick_values[LStick].x.properties);
|
||||
p.setPen(colors.indicator);
|
||||
p.setBrush(colors.indicator);
|
||||
|
@ -203,7 +203,7 @@ private:
|
||||
bool is_controller_set{};
|
||||
bool is_connected{};
|
||||
bool needs_redraw{};
|
||||
Core::HID::NpadType controller_type;
|
||||
Core::HID::NpadStyleIndex controller_type;
|
||||
|
||||
bool mapping_active{};
|
||||
int blink_counter{};
|
||||
|
@ -841,7 +841,7 @@ void GMainWindow::InitializeWidgets() {
|
||||
tr("Handheld controller can't be used on docked mode. Pro "
|
||||
"controller will be selected."));
|
||||
handheld->Disconnect();
|
||||
player_1->SetNpadType(Core::HID::NpadType::ProController);
|
||||
player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
|
||||
player_1->Connect();
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user