Shader_IR: Implement initial code for tracking indexed samplers.

This commit is contained in:
Fernando Sahmkow
2020-01-05 15:23:24 -04:00
committed by FernandoS27
parent 64496f2456
commit 603c861532
4 changed files with 139 additions and 0 deletions

View File

@ -388,6 +388,9 @@ private:
std::tuple<Node, u32, u32> TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const;
std::tuple<Node, TrackSampler> TrackSampler(Node tracked, const NodeBlock& code,
s64 cursor) const;
std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const;
std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code,