settings: Add a registry of settings

LoadString: Sanitize input

settings: Handle empty string, remove redundant category

settings: Rename Input to Controls, FS to DataStorage

settings: Fix Controls groups information

settings: Move use_docked_mode to System (again)

settings: Document

settings: Add type identification function

settings: Move registry into values

settings: Move global_reset_registry into values

settings: Separate AdvGraphics from Renderer

settings: More document

squash

settings: Use linkage object

uisettings: Move registry into settings

Probably wont build without

uisettings: Use settings linkage object

config: Load settings with a map

Uses the new all_settings vector to load settings.

qt-config: Rename settings category

qt config: Rename to read category

config: Read/write contols category with for_each

This is extremely limited due to the complexity of the Controls group,
but this handles the the settings that use the interface.

qt-config: Use new settings registry

qt-config: Read/write advgrphics

qt-config: Use settings linkage object

yuzu_cmd: Load setting off of vector

cmd-config: Finish settings rename

config: Read controls settings group with for_each

cmd/config: Move registry into values

cmd: Read adv graphics

cmd-config: Use settings linkage object
This commit is contained in:
lat9nq
2023-06-05 21:05:22 -04:00
parent e7543e8b84
commit 60773194a0
9 changed files with 688 additions and 858 deletions

View File

@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include <QKeySequence>
#include <QSettings>
@ -16,8 +17,11 @@
namespace FS = Common::FS;
Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
global = config_type == ConfigType::GlobalConfig;
Config::Config(const std::string& config_name, ConfigType config_type)
: type(config_type), global{config_type == ConfigType::GlobalConfig} {
settings_map = Settings::values.linkage.by_category;
settings_map.merge(UISettings::values.linkage.by_category);
Initialize(config_name);
}
@ -351,15 +355,9 @@ void Config::ReadPlayerValue(std::size_t player_index) {
player_motions = default_param;
}
}
if (player_index == 0) {
ReadMousePanningValues();
}
}
void Config::ReadDebugValues() {
ReadBasicSetting(Settings::values.debug_pad_enabled);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
@ -393,14 +391,6 @@ void Config::ReadDebugValues() {
}
}
void Config::ReadKeyboardValues() {
ReadBasicSetting(Settings::values.keyboard_enabled);
}
void Config::ReadMouseValues() {
ReadBasicSetting(Settings::values.mouse_enabled);
}
void Config::ReadTouchscreenValues() {
Settings::values.touchscreen.enabled =
ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
@ -414,9 +404,6 @@ void Config::ReadTouchscreenValues() {
}
void Config::ReadHidbusValues() {
Settings::values.enable_ring_controller =
ReadSetting(QStringLiteral("enable_ring_controller"), true).toBool();
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
auto& ringcon_analogs = Settings::values.ringcon_analogs;
@ -430,20 +417,10 @@ void Config::ReadHidbusValues() {
}
}
void Config::ReadIrCameraValues() {
ReadBasicSetting(Settings::values.enable_ir_sensor);
ReadBasicSetting(Settings::values.ir_sensor_device);
}
void Config::ReadAudioValues() {
qt_config->beginGroup(QStringLiteral("Audio"));
if (global) {
ReadBasicSetting(Settings::values.sink_id);
ReadBasicSetting(Settings::values.audio_output_device_id);
ReadBasicSetting(Settings::values.audio_input_device_id);
}
ReadGlobalSetting(Settings::values.volume);
ReadCategory(Settings::Category::Audio);
qt_config->endGroup();
}
@ -451,11 +428,12 @@ void Config::ReadAudioValues() {
void Config::ReadControlValues() {
qt_config->beginGroup(QStringLiteral("Controls"));
ReadCategory(Settings::Category::Controls);
Settings::values.players.SetGlobal(!IsCustomConfig());
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
ReadPlayerValue(p);
}
ReadGlobalSetting(Settings::values.use_docked_mode);
// Disable docked mode if handheld is selected
const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
@ -464,50 +442,18 @@ void Config::ReadControlValues() {
Settings::values.use_docked_mode.SetValue(false);
}
ReadGlobalSetting(Settings::values.vibration_enabled);
ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
ReadGlobalSetting(Settings::values.motion_enabled);
if (IsCustomConfig()) {
qt_config->endGroup();
return;
}
ReadDebugValues();
ReadKeyboardValues();
ReadMouseValues();
ReadTouchscreenValues();
ReadMousePanningValues();
ReadMotionTouchValues();
ReadHidbusValues();
ReadIrCameraValues();
#ifdef _WIN32
ReadBasicSetting(Settings::values.enable_raw_input);
#else
Settings::values.enable_raw_input = false;
#endif
ReadBasicSetting(Settings::values.emulate_analog_keyboard);
ReadBasicSetting(Settings::values.enable_joycon_driver);
ReadBasicSetting(Settings::values.enable_procon_driver);
ReadBasicSetting(Settings::values.random_amiibo_id);
ReadBasicSetting(Settings::values.tas_enable);
ReadBasicSetting(Settings::values.tas_loop);
ReadBasicSetting(Settings::values.pause_tas_on_load);
ReadBasicSetting(Settings::values.controller_navigation);
qt_config->endGroup();
}
void Config::ReadMousePanningValues() {
ReadBasicSetting(Settings::values.mouse_panning);
ReadBasicSetting(Settings::values.mouse_panning_x_sensitivity);
ReadBasicSetting(Settings::values.mouse_panning_y_sensitivity);
ReadBasicSetting(Settings::values.mouse_panning_deadzone_counterweight);
ReadBasicSetting(Settings::values.mouse_panning_decay_strength);
ReadBasicSetting(Settings::values.mouse_panning_min_decay);
}
void Config::ReadMotionTouchValues() {
int num_touch_from_button_maps =
qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
@ -541,19 +487,14 @@ void Config::ReadMotionTouchValues() {
}
qt_config->endArray();
ReadBasicSetting(Settings::values.touch_device);
ReadBasicSetting(Settings::values.touch_from_button_map_index);
Settings::values.touch_from_button_map_index = std::clamp(
Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
ReadBasicSetting(Settings::values.udp_input_servers);
ReadBasicSetting(Settings::values.enable_udp_controller);
}
void Config::ReadCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
ReadGlobalSetting(Settings::values.use_multi_core);
ReadGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
ReadCategory(Settings::Category::Core);
qt_config->endGroup();
}
@ -561,7 +502,6 @@ void Config::ReadCoreValues() {
void Config::ReadDataStorageValues() {
qt_config->beginGroup(QStringLiteral("Data Storage"));
ReadBasicSetting(Settings::values.use_virtual_sd);
FS::SetYuzuPath(
FS::YuzuPath::NANDDir,
qt_config
@ -597,9 +537,7 @@ void Config::ReadDataStorageValues() {
.toString()
.toStdString());
ReadBasicSetting(Settings::values.gamecard_inserted);
ReadBasicSetting(Settings::values.gamecard_current_game);
ReadBasicSetting(Settings::values.gamecard_path);
ReadCategory(Settings::Category::DataStorage);
qt_config->endGroup();
}
@ -611,29 +549,16 @@ void Config::ReadDebuggingValues() {
Settings::values.record_frame_times =
qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
ReadBasicSetting(Settings::values.use_gdbstub);
ReadBasicSetting(Settings::values.gdbstub_port);
ReadBasicSetting(Settings::values.program_args);
ReadBasicSetting(Settings::values.dump_exefs);
ReadBasicSetting(Settings::values.dump_nso);
ReadBasicSetting(Settings::values.enable_fs_access_log);
ReadBasicSetting(Settings::values.reporting_services);
ReadBasicSetting(Settings::values.quest_flag);
ReadBasicSetting(Settings::values.disable_macro_jit);
ReadBasicSetting(Settings::values.disable_macro_hle);
ReadBasicSetting(Settings::values.extended_logging);
ReadBasicSetting(Settings::values.use_debug_asserts);
ReadBasicSetting(Settings::values.use_auto_stub);
ReadBasicSetting(Settings::values.enable_all_controllers);
ReadBasicSetting(Settings::values.create_crash_dumps);
ReadBasicSetting(Settings::values.perform_vulkan_check);
ReadCategory(Settings::Category::Debugging);
qt_config->endGroup();
}
void Config::ReadServiceValues() {
qt_config->beginGroup(QStringLiteral("Services"));
ReadBasicSetting(Settings::values.network_interface);
ReadCategory(Settings::Category::Services);
qt_config->endGroup();
}
@ -659,8 +584,7 @@ void Config::ReadDisabledAddOnValues() {
void Config::ReadMiscellaneousValues() {
qt_config->beginGroup(QStringLiteral("Miscellaneous"));
ReadBasicSetting(Settings::values.log_filter);
ReadBasicSetting(Settings::values.use_dev_keys);
ReadCategory(Settings::Category::Miscellaneous);
qt_config->endGroup();
}
@ -710,35 +634,11 @@ void Config::ReadPathValues() {
void Config::ReadCpuValues() {
qt_config->beginGroup(QStringLiteral("Cpu"));
ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
ReadCategory(Settings::Category::Cpu);
if (Settings::values.cpu_accuracy_first_time) {
Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
Settings::values.cpu_accuracy_first_time.SetValue(false);
} else {
ReadGlobalSetting(Settings::values.cpu_accuracy);
}
ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
if (global) {
ReadBasicSetting(Settings::values.cpu_debug_mode);
ReadBasicSetting(Settings::values.cpuopt_page_tables);
ReadBasicSetting(Settings::values.cpuopt_block_linking);
ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
ReadBasicSetting(Settings::values.cpuopt_context_elimination);
ReadBasicSetting(Settings::values.cpuopt_const_prop);
ReadBasicSetting(Settings::values.cpuopt_misc_ir);
ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
ReadBasicSetting(Settings::values.cpuopt_fastmem);
ReadBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
ReadBasicSetting(Settings::values.cpuopt_recompile_exclusives);
ReadBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
}
qt_config->endGroup();
@ -747,45 +647,8 @@ void Config::ReadCpuValues() {
void Config::ReadRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
ReadGlobalSetting(Settings::values.renderer_backend);
ReadGlobalSetting(Settings::values.async_presentation);
ReadGlobalSetting(Settings::values.renderer_force_max_clock);
ReadGlobalSetting(Settings::values.vulkan_device);
ReadGlobalSetting(Settings::values.fullscreen_mode);
ReadGlobalSetting(Settings::values.aspect_ratio);
ReadGlobalSetting(Settings::values.resolution_setup);
ReadGlobalSetting(Settings::values.scaling_filter);
ReadGlobalSetting(Settings::values.fsr_sharpening_slider);
ReadGlobalSetting(Settings::values.anti_aliasing);
ReadGlobalSetting(Settings::values.max_anisotropy);
ReadGlobalSetting(Settings::values.speed_limit);
ReadGlobalSetting(Settings::values.use_disk_shader_cache);
ReadGlobalSetting(Settings::values.gpu_accuracy);
ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
ReadGlobalSetting(Settings::values.nvdec_emulation);
ReadGlobalSetting(Settings::values.accelerate_astc);
ReadGlobalSetting(Settings::values.astc_recompression);
ReadGlobalSetting(Settings::values.use_reactive_flushing);
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
ReadGlobalSetting(Settings::values.enable_compute_pipelines);
ReadGlobalSetting(Settings::values.use_video_framerate);
ReadGlobalSetting(Settings::values.barrier_feedback_loops);
ReadGlobalSetting(Settings::values.bg_red);
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
if (global) {
Settings::values.vsync_mode.SetValue(static_cast<Settings::VSyncMode>(
ReadSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
static_cast<u32>(Settings::values.vsync_mode.GetDefault()))
.value<u32>()));
ReadBasicSetting(Settings::values.renderer_debug);
ReadBasicSetting(Settings::values.renderer_shader_feedback);
ReadBasicSetting(Settings::values.enable_nsight_aftermath);
ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
}
ReadCategory(Settings::Category::Renderer);
ReadCategory(Settings::Category::AdvancedGraphics);
qt_config->endGroup();
}
@ -832,41 +695,7 @@ void Config::ReadShortcutValues() {
void Config::ReadSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
ReadGlobalSetting(Settings::values.language_index);
ReadGlobalSetting(Settings::values.region_index);
ReadGlobalSetting(Settings::values.time_zone_index);
bool rng_seed_enabled;
ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
bool rng_seed_global =
global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
Settings::values.rng_seed.SetGlobal(rng_seed_global);
if (global || !rng_seed_global) {
if (rng_seed_enabled) {
Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
} else {
Settings::values.rng_seed.SetValue(std::nullopt);
}
}
if (global) {
ReadBasicSetting(Settings::values.current_user);
Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
Service::Account::MAX_USERS - 1);
const auto custom_rtc_enabled =
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
if (custom_rtc_enabled) {
Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
} else {
Settings::values.custom_rtc = std::nullopt;
}
ReadBasicSetting(Settings::values.device_name);
}
ReadGlobalSetting(Settings::values.sound_index);
ReadCategory(Settings::Category::System);
qt_config->endGroup();
}
@ -879,8 +708,6 @@ void Config::ReadUIValues() {
QStringLiteral("theme"),
QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second))
.toString();
ReadBasicSetting(UISettings::values.enable_discord_presence);
ReadBasicSetting(UISettings::values.select_user_on_boot);
ReadUIGamelistValues();
ReadUILayoutValues();
@ -889,20 +716,7 @@ void Config::ReadUIValues() {
ReadShortcutValues();
ReadMultiplayerValues();
ReadBasicSetting(UISettings::values.single_window_mode);
ReadBasicSetting(UISettings::values.fullscreen);
ReadBasicSetting(UISettings::values.display_titlebar);
ReadBasicSetting(UISettings::values.show_filter_bar);
ReadBasicSetting(UISettings::values.show_status_bar);
ReadBasicSetting(UISettings::values.confirm_before_closing);
ReadBasicSetting(UISettings::values.first_start);
ReadBasicSetting(UISettings::values.callout_flags);
ReadBasicSetting(UISettings::values.show_console);
ReadBasicSetting(UISettings::values.pause_when_in_background);
ReadBasicSetting(UISettings::values.mute_when_in_background);
ReadBasicSetting(UISettings::values.hide_mouse);
ReadBasicSetting(UISettings::values.controller_applet_disabled);
ReadBasicSetting(UISettings::values.disable_web_applet);
ReadCategory(Settings::Category::Ui);
qt_config->endGroup();
}
@ -910,16 +724,8 @@ void Config::ReadUIValues() {
void Config::ReadUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
ReadBasicSetting(UISettings::values.show_add_ons);
ReadBasicSetting(UISettings::values.show_compat);
ReadBasicSetting(UISettings::values.show_size);
ReadBasicSetting(UISettings::values.show_types);
ReadBasicSetting(UISettings::values.game_icon_size);
ReadBasicSetting(UISettings::values.folder_icon_size);
ReadBasicSetting(UISettings::values.row_1_text_id);
ReadBasicSetting(UISettings::values.row_2_text_id);
ReadBasicSetting(UISettings::values.cache_game_list);
ReadBasicSetting(UISettings::values.favorites_expanded);
ReadCategory(Settings::Category::UiGameList);
const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
for (int i = 0; i < favorites_size; i++) {
qt_config->setArrayIndex(i);
@ -942,7 +748,8 @@ void Config::ReadUILayoutValues() {
ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
UISettings::values.microprofile_geometry =
ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
ReadBasicSetting(UISettings::values.microprofile_visible);
ReadCategory(Settings::Category::UiLayout);
qt_config->endGroup();
}
@ -950,10 +757,7 @@ void Config::ReadUILayoutValues() {
void Config::ReadWebServiceValues() {
qt_config->beginGroup(QStringLiteral("WebService"));
ReadBasicSetting(Settings::values.enable_telemetry);
ReadBasicSetting(Settings::values.web_api_url);
ReadBasicSetting(Settings::values.yuzu_username);
ReadBasicSetting(Settings::values.yuzu_token);
ReadCategory(Settings::Category::WebService);
qt_config->endGroup();
}
@ -961,17 +765,7 @@ void Config::ReadWebServiceValues() {
void Config::ReadMultiplayerValues() {
qt_config->beginGroup(QStringLiteral("Multiplayer"));
ReadBasicSetting(UISettings::values.multiplayer_nickname);
ReadBasicSetting(UISettings::values.multiplayer_ip);
ReadBasicSetting(UISettings::values.multiplayer_port);
ReadBasicSetting(UISettings::values.multiplayer_room_nickname);
ReadBasicSetting(UISettings::values.multiplayer_room_name);
ReadBasicSetting(UISettings::values.multiplayer_room_port);
ReadBasicSetting(UISettings::values.multiplayer_host_type);
ReadBasicSetting(UISettings::values.multiplayer_port);
ReadBasicSetting(UISettings::values.multiplayer_max_player);
ReadBasicSetting(UISettings::values.multiplayer_game_id);
ReadBasicSetting(UISettings::values.multiplayer_room_description);
ReadCategory(Settings::Category::Multiplayer);
// Read ban list back
int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
@ -1075,14 +869,9 @@ void Config::SavePlayerValue(std::size_t player_index) {
QString::fromStdString(player.motions[i]),
QString::fromStdString(default_param));
}
if (player_index == 0) {
SaveMousePanningValues();
}
}
void Config::SaveDebugValues() {
WriteBasicSetting(Settings::values.debug_pad_enabled);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
WriteSetting(QStringLiteral("debug_pad_") +
@ -1101,10 +890,6 @@ void Config::SaveDebugValues() {
}
}
void Config::SaveMouseValues() {
WriteBasicSetting(Settings::values.mouse_enabled);
}
void Config::SaveTouchscreenValues() {
const auto& touchscreen = Settings::values.touchscreen;
@ -1115,21 +900,7 @@ void Config::SaveTouchscreenValues() {
WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
}
void Config::SaveMousePanningValues() {
// Don't overwrite values.mouse_panning
WriteBasicSetting(Settings::values.mouse_panning_x_sensitivity);
WriteBasicSetting(Settings::values.mouse_panning_y_sensitivity);
WriteBasicSetting(Settings::values.mouse_panning_deadzone_counterweight);
WriteBasicSetting(Settings::values.mouse_panning_decay_strength);
WriteBasicSetting(Settings::values.mouse_panning_min_decay);
}
void Config::SaveMotionTouchValues() {
WriteBasicSetting(Settings::values.touch_device);
WriteBasicSetting(Settings::values.touch_from_button_map_index);
WriteBasicSetting(Settings::values.udp_input_servers);
WriteBasicSetting(Settings::values.enable_udp_controller);
qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
qt_config->setArrayIndex(static_cast<int>(p));
@ -1150,8 +921,6 @@ void Config::SaveMotionTouchValues() {
}
void Config::SaveHidbusValues() {
WriteBasicSetting(Settings::values.enable_ring_controller);
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
WriteSetting(QStringLiteral("ring_controller"),
@ -1159,11 +928,6 @@ void Config::SaveHidbusValues() {
QString::fromStdString(default_param));
}
void Config::SaveIrCameraValues() {
WriteBasicSetting(Settings::values.enable_ir_sensor);
WriteBasicSetting(Settings::values.ir_sensor_device);
}
void Config::SaveValues() {
if (global) {
SaveDataStorageValues();
@ -1180,18 +944,14 @@ void Config::SaveValues() {
SaveRendererValues();
SaveAudioValues();
SaveSystemValues();
qt_config->sync();
}
void Config::SaveAudioValues() {
qt_config->beginGroup(QStringLiteral("Audio"));
if (global) {
WriteBasicSetting(Settings::values.sink_id);
WriteBasicSetting(Settings::values.audio_output_device_id);
WriteBasicSetting(Settings::values.audio_input_device_id);
}
WriteGlobalSetting(Settings::values.volume);
WriteCategory(Settings::Category::Audio);
qt_config->endGroup();
}
@ -1199,6 +959,8 @@ void Config::SaveAudioValues() {
void Config::SaveControlValues() {
qt_config->beginGroup(QStringLiteral("Controls"));
WriteCategory(Settings::Category::Controls);
Settings::values.players.SetGlobal(!IsCustomConfig());
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
SavePlayerValue(p);
@ -1208,28 +970,9 @@ void Config::SaveControlValues() {
return;
}
SaveDebugValues();
SaveMouseValues();
SaveTouchscreenValues();
SaveMousePanningValues();
SaveMotionTouchValues();
SaveHidbusValues();
SaveIrCameraValues();
WriteGlobalSetting(Settings::values.use_docked_mode);
WriteGlobalSetting(Settings::values.vibration_enabled);
WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
WriteGlobalSetting(Settings::values.motion_enabled);
WriteBasicSetting(Settings::values.enable_raw_input);
WriteBasicSetting(Settings::values.enable_joycon_driver);
WriteBasicSetting(Settings::values.enable_procon_driver);
WriteBasicSetting(Settings::values.random_amiibo_id);
WriteBasicSetting(Settings::values.keyboard_enabled);
WriteBasicSetting(Settings::values.emulate_analog_keyboard);
WriteBasicSetting(Settings::values.controller_navigation);
WriteBasicSetting(Settings::values.tas_enable);
WriteBasicSetting(Settings::values.tas_loop);
WriteBasicSetting(Settings::values.pause_tas_on_load);
qt_config->endGroup();
}
@ -1237,8 +980,7 @@ void Config::SaveControlValues() {
void Config::SaveCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
WriteGlobalSetting(Settings::values.use_multi_core);
WriteGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
WriteCategory(Settings::Category::Core);
qt_config->endGroup();
}
@ -1246,7 +988,6 @@ void Config::SaveCoreValues() {
void Config::SaveDataStorageValues() {
qt_config->beginGroup(QStringLiteral("Data Storage"));
WriteBasicSetting(Settings::values.use_virtual_sd);
WriteSetting(QStringLiteral("nand_directory"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
@ -1263,9 +1004,7 @@ void Config::SaveDataStorageValues() {
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
WriteBasicSetting(Settings::values.gamecard_inserted);
WriteBasicSetting(Settings::values.gamecard_current_game);
WriteBasicSetting(Settings::values.gamecard_path);
WriteCategory(Settings::Category::DataStorage);
qt_config->endGroup();
}
@ -1275,19 +1014,8 @@ void Config::SaveDebuggingValues() {
// Intentionally not using the QT default setting as this is intended to be changed in the ini
qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
WriteBasicSetting(Settings::values.use_gdbstub);
WriteBasicSetting(Settings::values.gdbstub_port);
WriteBasicSetting(Settings::values.program_args);
WriteBasicSetting(Settings::values.dump_exefs);
WriteBasicSetting(Settings::values.dump_nso);
WriteBasicSetting(Settings::values.enable_fs_access_log);
WriteBasicSetting(Settings::values.quest_flag);
WriteBasicSetting(Settings::values.use_debug_asserts);
WriteBasicSetting(Settings::values.disable_macro_jit);
WriteBasicSetting(Settings::values.disable_macro_hle);
WriteBasicSetting(Settings::values.enable_all_controllers);
WriteBasicSetting(Settings::values.create_crash_dumps);
WriteBasicSetting(Settings::values.perform_vulkan_check);
WriteCategory(Settings::Category::Debugging);
qt_config->endGroup();
}
@ -1295,7 +1023,7 @@ void Config::SaveDebuggingValues() {
void Config::SaveNetworkValues() {
qt_config->beginGroup(QStringLiteral("Services"));
WriteBasicSetting(Settings::values.network_interface);
WriteCategory(Settings::Category::Network);
qt_config->endGroup();
}
@ -1322,8 +1050,7 @@ void Config::SaveDisabledAddOnValues() {
void Config::SaveMiscellaneousValues() {
qt_config->beginGroup(QStringLiteral("Miscellaneous"));
WriteBasicSetting(Settings::values.log_filter);
WriteBasicSetting(Settings::values.use_dev_keys);
WriteCategory(Settings::Category::Miscellaneous);
qt_config->endGroup();
}
@ -1351,34 +1078,7 @@ void Config::SavePathValues() {
void Config::SaveCpuValues() {
qt_config->beginGroup(QStringLiteral("Cpu"));
WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
WriteSetting(QStringLiteral("cpu_accuracy"),
static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
Settings::values.cpu_accuracy.UsingGlobal());
WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
if (global) {
WriteBasicSetting(Settings::values.cpu_debug_mode);
WriteBasicSetting(Settings::values.cpuopt_page_tables);
WriteBasicSetting(Settings::values.cpuopt_block_linking);
WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
WriteBasicSetting(Settings::values.cpuopt_context_elimination);
WriteBasicSetting(Settings::values.cpuopt_const_prop);
WriteBasicSetting(Settings::values.cpuopt_misc_ir);
WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
WriteBasicSetting(Settings::values.cpuopt_fastmem);
WriteBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
WriteBasicSetting(Settings::values.cpuopt_recompile_exclusives);
WriteBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
}
WriteCategory(Settings::Category::Cpu);
qt_config->endGroup();
}
@ -1386,82 +1086,8 @@ void Config::SaveCpuValues() {
void Config::SaveRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
Settings::values.renderer_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.async_presentation);
WriteGlobalSetting(Settings::values.renderer_force_max_clock);
WriteGlobalSetting(Settings::values.vulkan_device);
WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
Settings::values.fullscreen_mode.UsingGlobal());
WriteGlobalSetting(Settings::values.aspect_ratio);
WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()),
static_cast<u32>(Settings::values.resolution_setup.GetValue(global)),
static_cast<u32>(Settings::values.resolution_setup.GetDefault()),
Settings::values.resolution_setup.UsingGlobal());
WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()),
static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
Settings::values.scaling_filter.UsingGlobal());
WriteSetting(QString::fromStdString(Settings::values.fsr_sharpening_slider.GetLabel()),
static_cast<u32>(Settings::values.fsr_sharpening_slider.GetValue(global)),
static_cast<u32>(Settings::values.fsr_sharpening_slider.GetDefault()),
Settings::values.fsr_sharpening_slider.UsingGlobal());
WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
Settings::values.anti_aliasing.UsingGlobal());
WriteGlobalSetting(Settings::values.max_anisotropy);
WriteGlobalSetting(Settings::values.speed_limit);
WriteGlobalSetting(Settings::values.use_disk_shader_cache);
WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
Settings::values.gpu_accuracy.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
Settings::values.nvdec_emulation.UsingGlobal());
WriteSetting(QString::fromStdString(Settings::values.accelerate_astc.GetLabel()),
static_cast<u32>(Settings::values.accelerate_astc.GetValue(global)),
static_cast<u32>(Settings::values.accelerate_astc.GetDefault()),
Settings::values.accelerate_astc.UsingGlobal());
WriteSetting(QString::fromStdString(Settings::values.astc_recompression.GetLabel()),
static_cast<u32>(Settings::values.astc_recompression.GetValue(global)),
static_cast<u32>(Settings::values.astc_recompression.GetDefault()),
Settings::values.astc_recompression.UsingGlobal());
WriteGlobalSetting(Settings::values.use_reactive_flushing);
WriteSetting(QString::fromStdString(Settings::values.accelerate_astc.GetLabel()),
static_cast<u32>(Settings::values.accelerate_astc.GetValue(global)),
static_cast<u32>(Settings::values.accelerate_astc.GetDefault()),
Settings::values.shader_backend.UsingGlobal());
WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
static_cast<u32>(Settings::values.shader_backend.GetDefault()),
Settings::values.shader_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
WriteGlobalSetting(Settings::values.enable_compute_pipelines);
WriteGlobalSetting(Settings::values.use_video_framerate);
WriteGlobalSetting(Settings::values.barrier_feedback_loops);
WriteGlobalSetting(Settings::values.bg_red);
WriteGlobalSetting(Settings::values.bg_green);
WriteGlobalSetting(Settings::values.bg_blue);
if (global) {
WriteSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
static_cast<u32>(Settings::values.vsync_mode.GetValue()),
static_cast<u32>(Settings::values.vsync_mode.GetDefault()));
WriteBasicSetting(Settings::values.renderer_debug);
WriteBasicSetting(Settings::values.renderer_shader_feedback);
WriteBasicSetting(Settings::values.enable_nsight_aftermath);
WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
}
WriteCategory(Settings::Category::AdvancedGraphics);
WriteCategory(Settings::Category::Renderer);
qt_config->endGroup();
}
@ -1469,9 +1095,9 @@ void Config::SaveRendererValues() {
void Config::SaveScreenshotValues() {
qt_config->beginGroup(QStringLiteral("Screenshots"));
WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
WriteSetting(QStringLiteral("screenshot_path"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
WriteCategory(Settings::Category::Screenshots);
qt_config->endGroup();
}
@ -1502,27 +1128,7 @@ void Config::SaveShortcutValues() {
void Config::SaveSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
WriteGlobalSetting(Settings::values.language_index);
WriteGlobalSetting(Settings::values.region_index);
WriteGlobalSetting(Settings::values.time_zone_index);
WriteSetting(QStringLiteral("rng_seed_enabled"),
Settings::values.rng_seed.GetValue(global).has_value(), false,
Settings::values.rng_seed.UsingGlobal());
WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
0, Settings::values.rng_seed.UsingGlobal());
if (global) {
WriteBasicSetting(Settings::values.current_user);
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
false);
WriteSetting(QStringLiteral("custom_rtc"),
QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
WriteBasicSetting(Settings::values.device_name);
}
WriteGlobalSetting(Settings::values.sound_index);
WriteCategory(Settings::Category::System);
qt_config->endGroup();
}
@ -1530,10 +1136,10 @@ void Config::SaveSystemValues() {
void Config::SaveUIValues() {
qt_config->beginGroup(QStringLiteral("UI"));
WriteCategory(Settings::Category::Ui);
WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second));
WriteBasicSetting(UISettings::values.enable_discord_presence);
WriteBasicSetting(UISettings::values.select_user_on_boot);
SaveUIGamelistValues();
SaveUILayoutValues();
@ -1542,37 +1148,14 @@ void Config::SaveUIValues() {
SaveShortcutValues();
SaveMultiplayerValues();
WriteBasicSetting(UISettings::values.single_window_mode);
WriteBasicSetting(UISettings::values.fullscreen);
WriteBasicSetting(UISettings::values.display_titlebar);
WriteBasicSetting(UISettings::values.show_filter_bar);
WriteBasicSetting(UISettings::values.show_status_bar);
WriteBasicSetting(UISettings::values.confirm_before_closing);
WriteBasicSetting(UISettings::values.first_start);
WriteBasicSetting(UISettings::values.callout_flags);
WriteBasicSetting(UISettings::values.show_console);
WriteBasicSetting(UISettings::values.pause_when_in_background);
WriteBasicSetting(UISettings::values.mute_when_in_background);
WriteBasicSetting(UISettings::values.hide_mouse);
WriteBasicSetting(UISettings::values.controller_applet_disabled);
WriteBasicSetting(UISettings::values.disable_web_applet);
qt_config->endGroup();
}
void Config::SaveUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
WriteBasicSetting(UISettings::values.show_add_ons);
WriteBasicSetting(UISettings::values.show_compat);
WriteBasicSetting(UISettings::values.show_size);
WriteBasicSetting(UISettings::values.show_types);
WriteBasicSetting(UISettings::values.game_icon_size);
WriteBasicSetting(UISettings::values.folder_icon_size);
WriteBasicSetting(UISettings::values.row_1_text_id);
WriteBasicSetting(UISettings::values.row_2_text_id);
WriteBasicSetting(UISettings::values.cache_game_list);
WriteBasicSetting(UISettings::values.favorites_expanded);
WriteCategory(Settings::Category::UiGameList);
qt_config->beginWriteArray(QStringLiteral("favorites"));
for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
qt_config->setArrayIndex(i);
@ -1593,7 +1176,8 @@ void Config::SaveUILayoutValues() {
WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
WriteSetting(QStringLiteral("microProfileDialogGeometry"),
UISettings::values.microprofile_geometry);
WriteBasicSetting(UISettings::values.microprofile_visible);
WriteCategory(Settings::Category::UiLayout);
qt_config->endGroup();
}
@ -1601,10 +1185,7 @@ void Config::SaveUILayoutValues() {
void Config::SaveWebServiceValues() {
qt_config->beginGroup(QStringLiteral("WebService"));
WriteBasicSetting(Settings::values.enable_telemetry);
WriteBasicSetting(Settings::values.web_api_url);
WriteBasicSetting(Settings::values.yuzu_username);
WriteBasicSetting(Settings::values.yuzu_token);
WriteCategory(Settings::Category::WebService);
qt_config->endGroup();
}
@ -1612,17 +1193,7 @@ void Config::SaveWebServiceValues() {
void Config::SaveMultiplayerValues() {
qt_config->beginGroup(QStringLiteral("Multiplayer"));
WriteBasicSetting(UISettings::values.multiplayer_nickname);
WriteBasicSetting(UISettings::values.multiplayer_ip);
WriteBasicSetting(UISettings::values.multiplayer_port);
WriteBasicSetting(UISettings::values.multiplayer_room_nickname);
WriteBasicSetting(UISettings::values.multiplayer_room_name);
WriteBasicSetting(UISettings::values.multiplayer_room_port);
WriteBasicSetting(UISettings::values.multiplayer_host_type);
WriteBasicSetting(UISettings::values.multiplayer_port);
WriteBasicSetting(UISettings::values.multiplayer_max_player);
WriteBasicSetting(UISettings::values.multiplayer_game_id);
WriteBasicSetting(UISettings::values.multiplayer_room_description);
WriteCategory(Settings::Category::Multiplayer);
// Write ban list
qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
@ -1731,3 +1302,58 @@ void Config::ClearControlPlayerValues() {
const std::string& Config::GetConfigFilePath() const {
return qt_config_loc;
}
void Config::ReadCategory(Settings::Category category) {
const auto& settings = settings_map[category];
std::for_each(settings.begin(), settings.end(),
[&](const auto& setting) { ReadSettingGeneric(setting); });
}
void Config::WriteCategory(Settings::Category category) {
const auto& settings = settings_map[category];
std::for_each(settings.begin(), settings.end(),
[&](const auto& setting) { WriteSettingGeneric(setting); });
}
void Config::ReadSettingGeneric(Settings::BasicSetting* const setting) {
if (!setting->Save()) {
return;
}
const QString name = QString::fromStdString(setting->GetLabel());
const auto default_value =
QVariant::fromValue<QString>(QString::fromStdString(setting->DefaultToString()));
if (setting->Switchable()) {
const bool use_global =
qt_config->value(name + QStringLiteral("/use_global"), true).value<bool>();
setting->SetGlobal(use_global);
if (global || !use_global) {
setting->LoadString(ReadSetting(name, default_value).value<QString>().toStdString());
}
} else if (global) {
setting->LoadString(ReadSetting(name, default_value).value<QString>().toStdString());
}
}
void Config::WriteSettingGeneric(Settings::BasicSetting* const setting) const {
if (!setting->Save()) {
return;
}
const QVariant value = QVariant::fromValue(QString::fromStdString(setting->ToString()));
const QVariant default_value =
QVariant::fromValue(QString::fromStdString(setting->DefaultToString()));
const QString label = QString::fromStdString(setting->GetLabel());
if (setting->Switchable()) {
if (!global) {
qt_config->setValue(label + QStringLiteral("/use_global"), setting->UsingGlobal());
}
if (global || !setting->UsingGlobal()) {
qt_config->setValue(label + QStringLiteral("/default"), value == default_value);
qt_config->setValue(label, value);
}
} else if (global) {
qt_config->setValue(label + QStringLiteral("/default"), value == default_value);
qt_config->setValue(label, value);
}
}