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Bootmanager: changed filename
to std::string
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@ -17,7 +17,7 @@ public:
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* @param filename
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* @warning Only call when not running!
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*/
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void SetFilename(const char* filename);
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void SetFilename(std::string filename);
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/**
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* Start emulation (on new thread)
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@ -62,7 +62,7 @@ private:
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EmuThread(GRenderWindow* render_window);
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char filename[MAX_PATH];
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std::string filename;
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bool exec_cpu_step;
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bool cpu_running;
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